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- --[[
- Script Name : SpawnScripts/Antonica/SighardSayer.lua
- Script Author : Premierio015
- Script Date : 2021.06.27 06:06:38
- Script Purpose :
- :
- --]]
- local AFrontiersladysTask = 5528
- function spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/sighard_sayer/antonica/sighardsayer000.mp3", "", "", 2370903667, 1889747783, Spawn)
- if GetQuestStep(Spawn, AFrontiersladysTask) == 1 then
- AddConversationOption(conversation, "Dancer sent this message to you.", "Option1")
- end
- AddConversationOption(conversation, "Thank you. I shall look around.")
- StartConversation(conversation, NPC, Spawn, "Welcome, welcome. Please look about. Speak to my merchants; they're quite helpful.")
- end
- function Option1(NPC, Spawn)
- SetStepComplete(Spawn, AFrontiersladysTask, 1)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/sighard_sayer/antonica/sighardsayer001.mp3", "", "", 226640630, 2449088928, Spawn)
- AddConversationOption(conversation, "I shall see that she gets the arrow. ")
- StartConversation(conversation, NPC, Spawn, "Ah! Dancer the frontiersman ... er ... I mean frontierslady as she says. Here, here. This is for her, an arrow like few others, an arrow she is expecting. ")
- end
- function respawn(NPC)
- spawn(NPC)
- end
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