Devn00b f599ed8603 This change permits overriding the default spawn details (Level/HP/Power) on a per spawn_location_placement basis. Default is 0 (no change) any number > 0 will be set. vor 2 Jahren
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Achievements 548007ea96 Base vor 4 Jahren
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread vor 3 Jahren
Bots da8594fbbc Fix for a Fix that didnt fix (members vs member) vor 2 Jahren
Chat ebddaba763 Tutorial instructions for the Far Journey zone vor 4 Jahren
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process vor 4 Jahren
Commands 54a61e0c39 Should fix issue 407, 408, 409 vor 2 Jahren
Guilds ebddaba763 Tutorial instructions for the Far Journey zone vor 4 Jahren
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields vor 3 Jahren
Housing ad58cd85ec Appearance equipment, content feature requests, fixed ability to delete mail and see item icons in the main list if stack is 0 vor 3 Jahren
IRC 548007ea96 Base vor 4 Jahren
Items 7a902f9ae1 Item crash fix on trying to destroy item that does not exist vor 3 Jahren
Patch 548007ea96 Base vor 4 Jahren
RaceTypes 2da146dd3e Update RaceTypesDB.cpp vor 3 Jahren
Recipes 548007ea96 Base vor 4 Jahren
Rules eaadf44f2b Implement starting_languages. Per issue #405 vor 2 Jahren
Tradeskills 54a61e0c39 Should fix issue 407, 408, 409 vor 2 Jahren
Traits 744ffb46d0 ghost map stability venture 3 vor 3 Jahren
Zone 5b9b2642f4 Fixed SysClient setting client ready for updates, when it was sending keep alive, added sent wait state for spawns (500ms delay) vor 3 Jahren
Appearances.h 548007ea96 Base vor 4 Jahren
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries vor 3 Jahren
ClientPacketFunctions.cpp 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy vor 3 Jahren
ClientPacketFunctions.h dffca17379 Status is supported for housing now, purchase, upkeep, escrow vor 3 Jahren
Combat.cpp 54a61e0c39 Should fix issue 407, 408, 409 vor 2 Jahren
Combat.h 04498a2490 Player/Target Radius added to distance checks vor 4 Jahren
Entity.cpp 43c32b9d3e Fixed another typo hp_region_override != hp_regen_override vor 2 Jahren
Entity.h 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy vor 3 Jahren
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! vor 2 Jahren
Factions.h 24a1ccf3a2 EQ2Emu Base Updates vor 4 Jahren
GroundSpawn.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 3 Jahren
GroundSpawn.h ecdcdfd123 Procyon Update vor 3 Jahren
Languages.cpp 548007ea96 Base vor 4 Jahren
Languages.h 548007ea96 Base vor 4 Jahren
LoginServer.cpp f169cb6d6e Procyon Updates #3 vor 3 Jahren
LoginServer.h 548007ea96 Base vor 4 Jahren
LuaFunctions.cpp f02717f2f3 Removed database call from faction discovery replaced with native delayed write function. Faction will appear in database on next character save. vor 2 Jahren
LuaFunctions.h 5efc6fe537 Added Lua function HasCoin(Spawn, Value) per issue #411 vor 2 Jahren
LuaInterface.cpp 5efc6fe537 Added Lua function HasCoin(Spawn, Value) per issue #411 vor 2 Jahren
LuaInterface.h 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 3 Jahren
MutexHelper.h 548007ea96 Base vor 4 Jahren
MutexList.h 548007ea96 Base vor 4 Jahren
MutexMap.h 548007ea96 Base vor 4 Jahren
MutexVector.h 548007ea96 Base vor 4 Jahren
NPC.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix vor 3 Jahren
NPC.h 9ee124382f Restrict runback hp reset to only when mob is in combat, face target in combat vor 3 Jahren
NPC_AI.cpp b3389a0704 Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns vor 3 Jahren
NPC_AI.h 517ae12865 /bot follow id and /bot stopfollow id added vor 3 Jahren
Object.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix vor 3 Jahren
Object.h 548007ea96 Base vor 4 Jahren
Player.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix vor 3 Jahren
Player.h 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy vor 3 Jahren
PlayerGroups.cpp 502ebefe71 Spawn Sending/Removal handling to resolve ghost_map crash vor 3 Jahren
PlayerGroups.h 1af9491eb4 Cygni Updates vor 3 Jahren
Quests.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 3 Jahren
Quests.h 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 3 Jahren
Sign.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix vor 3 Jahren
Sign.h 548007ea96 Base vor 4 Jahren
Skills.cpp bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support vor 3 Jahren
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support vor 3 Jahren
Spawn.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix vor 3 Jahren
Spawn.h 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix vor 3 Jahren
SpawnLists.h f599ed8603 This change permits overriding the default spawn details (Level/HP/Power) on a per spawn_location_placement basis. Default is 0 (no change) any number > 0 will be set. vor 2 Jahren
SpellProcess.cpp 54a61e0c39 Should fix issue 407, 408, 409 vor 2 Jahren
SpellProcess.h 8bec33ebd9 Better grid retrieval due to Y offset (WIP), fixed crash on maintained spell effects vor 3 Jahren
Spells.cpp 3d553fe80b persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix vor 3 Jahren
Spells.h 3d553fe80b persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix vor 3 Jahren
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! vor 4 Jahren
Titles.h 96debb941c Fixed titles, make sure to source in DB update! vor 4 Jahren
Trade.cpp 548007ea96 Base vor 4 Jahren
Trade.h 548007ea96 Base vor 4 Jahren
Transmute.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options vor 3 Jahren
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) vor 4 Jahren
Variables.h 548007ea96 Base vor 4 Jahren
VisualStates.h 66505ccea3 RegionScripts, lava/death region support vor 4 Jahren
Widget.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix vor 3 Jahren
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' vor 3 Jahren
World.cpp 0335c9768d Fixed HandleTellClient. Fixing 'You tell you' bug vor 2 Jahren
World.h 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy vor 3 Jahren
WorldDatabase.cpp f599ed8603 This change permits overriding the default spawn details (Level/HP/Power) on a per spawn_location_placement basis. Default is 0 (no change) any number > 0 will be set. vor 2 Jahren
WorldDatabase.h eaadf44f2b Implement starting_languages. Per issue #405 vor 2 Jahren
WorldTCPConnection.h 548007ea96 Base vor 4 Jahren
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case vor 3 Jahren
classes.h 548007ea96 Base vor 4 Jahren
client.cpp 54a61e0c39 Should fix issue 407, 408, 409 vor 2 Jahren
client.h 0335c9768d Fixed HandleTellClient. Fixing 'You tell you' bug vor 2 Jahren
makefile 463c6ce53a InfoStruct accessible in LUA/mutli-thread vor 3 Jahren
makefile.a64 80add76130 SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily vor 3 Jahren
net.cpp 519119d622 Add servername to title window. vor 2 Jahren
net.h a9f087b40c Cleanup logging behavior vor 4 Jahren
races.cpp 548007ea96 Base vor 4 Jahren
races.h 548007ea96 Base vor 4 Jahren
zoneserver.cpp f599ed8603 This change permits overriding the default spawn details (Level/HP/Power) on a per spawn_location_placement basis. Default is 0 (no change) any number > 0 will be set. vor 2 Jahren
zoneserver.h 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy vor 3 Jahren