Emagi f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 rok temu
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Achievements 548007ea96 Base 4 lat temu
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread 3 lat temu
Bots cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 lat temu
Chat 742f91c50f Removed IRC system. It was no longer used. 2 lat temu
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 lat temu
Commands 8571729d8a Address some issues with dead spawn pointers when calling grid map 1 rok temu
Guilds 4442e6bc02 Fix #465 and Fix #463 2 lat temu
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields 3 lat temu
Housing 562e914f26 fix %I64u to %llu 2 lat temu
Items a4ed5802c7 recipe and tradeskill updates 1 rok temu
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page 2 lat temu
Recipes e6ddd1ac80 Update Recipe.cpp 1 rok temu
Rules f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 rok temu
Tradeskills 52d997bd39 Tradeskill /recipe fixes 1 rok temu
Traits 744ffb46d0 ghost map stability venture 3 3 lat temu
Zone 81dfccef28 Allow region tics to occur when a node is deleted without second pass 1 rok temu
Appearances.h 548007ea96 Base 4 lat temu
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries 3 lat temu
ClientPacketFunctions.cpp 4442e6bc02 Fix #465 and Fix #463 2 lat temu
ClientPacketFunctions.h 4442e6bc02 Fix #465 and Fix #463 2 lat temu
Combat.cpp f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 rok temu
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 lat temu
Entity.cpp f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 rok temu
Entity.h f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 rok temu
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! 2 lat temu
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 lat temu
GroundSpawn.cpp 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 lat temu
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 lat temu
Languages.cpp 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 2 lat temu
Languages.h 548007ea96 Base 4 lat temu
LoginServer.cpp 1922ca362c Removed unused patch server code. 2 lat temu
LoginServer.h 1922ca362c Removed unused patch server code. 2 lat temu
LuaFunctions.cpp c200dc63f7 Fix vision to be a int32 as it is in the char info structure 1 rok temu
LuaFunctions.h f0e3800333 Fix #381 - NPC Spell Enhancements 2 lat temu
LuaInterface.cpp 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 2 lat temu
LuaInterface.h 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 2 lat temu
MutexHelper.h 548007ea96 Base 4 lat temu
MutexList.h 548007ea96 Base 4 lat temu
MutexMap.h 548007ea96 Base 4 lat temu
MutexVector.h 548007ea96 Base 4 lat temu
NPC.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 2 lat temu
NPC.h f0e3800333 Fix #381 - NPC Spell Enhancements 2 lat temu
NPC_AI.cpp 4c5202e216 Pets cannot aggro their master, this addresses charming a pet and being able to sent it to attack, follow you correctly without locking encounter 1 rok temu
NPC_AI.h f0e3800333 Fix #381 - NPC Spell Enhancements 2 lat temu
Object.cpp 13b1837623 Fix #384 group encounter mob loot 2 lat temu
Object.h 548007ea96 Base 4 lat temu
Player.cpp 7870d9f25d Player hp/power details properly persist cross zone 1 rok temu
Player.h 7870d9f25d Player hp/power details properly persist cross zone 1 rok temu
PlayerGroups.cpp cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 lat temu
PlayerGroups.h f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 rok temu
Quests.cpp 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item 2 lat temu
Quests.h 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item 2 lat temu
Sign.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 lat temu
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 lat temu
Skills.cpp f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 rok temu
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support 3 lat temu
Spawn.cpp 94dd2d260d Info, Position and Visual sizing variables were globally used in the Spawn class, changed to a local returned variable to avoid buffer overruns when the change functions are called again before the size variable is pulled from its global variable 1 rok temu
Spawn.h 94dd2d260d Info, Position and Visual sizing variables were globally used in the Spawn class, changed to a local returned variable to avoid buffer overruns when the change functions are called again before the size variable is pulled from its global variable 1 rok temu
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides 2 lat temu
SpellProcess.cpp baff7ced26 Change how SpellProcess grabs the spell targets from the grid to an ID 1 rok temu
SpellProcess.h c7358a5fed fix hangup on cure 2 lat temu
Spells.cpp be924b2306 Fix custom spells persisting cross zone, food/drink as an example 2 lat temu
Spells.h be924b2306 Fix custom spells persisting cross zone, food/drink as an example 2 lat temu
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! 3 lat temu
Titles.h 96debb941c Fixed titles, make sure to source in DB update! 3 lat temu
Trade.cpp 5b0f52641c Trade check for Player cast 2 lat temu
Trade.h 682e023635 Complete Fix #418 item flags 2 lat temu
Transmute.cpp 1e2d5f98cf - Completed Fix #279 2 lat temu
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 lat temu
Variables.h 548007ea96 Base 4 lat temu
VisualStates.h 66505ccea3 RegionScripts, lava/death region support 4 lat temu
Widget.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 3 lat temu
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' 3 lat temu
World.cpp 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 2 lat temu
World.h f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 rok temu
WorldDatabase.cpp 7870d9f25d Player hp/power details properly persist cross zone 1 rok temu
WorldDatabase.h c359fd96e2 Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127 2 lat temu
WorldTCPConnection.h 548007ea96 Base 4 lat temu
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case 3 lat temu
classes.h 548007ea96 Base 4 lat temu
client.cpp f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 rok temu
client.h 751ee63d47 Fix #422 - switching from bow attack to melee when in range and use combat ability, fixed consuming food after drink not working 2 lat temu
makefile 7956735566 c++17 compile required for makefile now 2 lat temu
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag 2 lat temu
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 2 lat temu
net.h 1922ca362c Removed unused patch server code. 2 lat temu
races.cpp 548007ea96 Base 4 lat temu
races.h 548007ea96 Base 4 lat temu
zoneserver.cpp f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet 1 rok temu
zoneserver.h 8571729d8a Address some issues with dead spawn pointers when calling grid map 1 rok temu