Commit History

Author SHA1 Message Date
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements 2 years ago
  Emagi 77be6c5d87 Support for GM sight and POV Ghost to allow beyond just the direct target to be visible, so you have your local client/player location mapped and the remote ghost pov mapped to your spawn range 2 years ago
  Emagi 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov 2 years ago
  Emagi 957637a177 additional lookup and erase the id instead of clear the list 2 years ago
  Emagi 19c1bcf8df fallback when lookups fail 2 years ago
  Emagi 13e0d2857f Fix #455 - Falling underworld to safe spot support 2 years ago
  Emagi f694246c49 ugh last one I promise.. 2 years ago
  Emagi 727ffca7b2 fix bad put 2 years ago
  Emagi 972c9b575c wrong put 2 years ago
  Emagi 0aad34e884 Fix #463 missed in last update 2 years ago
  Emagi dc8b469de3 - Strength damage now applicable to both low and high damage 2 years ago
  Emagi 57cd568e69 Fix #441 - house lore support, mapping item ids to spawn and spawn id to to item id. 2 years ago
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 years ago
  devn00b e651e2cf0f Fixes for crash on windows with UTF-16 NPC names (should never happen) and Fix for high CPU usage on windows with constant loading zones 2 years ago
  Emagi 0e00165195 - Fix #453 PlayFlavor re-design 2 years ago
  Emagi ac508a3fe2 additional removed test log 2 years ago
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. 2 years ago
  Emagi 1e2d5f98cf - Completed Fix #279 2 years ago
  Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client 2 years ago
  Emagi c94a043cdc Work on Issue #418 for item flags (update #2) 2 years ago
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null 2 years ago
  Emagi 2f541603fd Fix #391 - no crash on eq2world shutdown 2 years ago
  Emagi 13b1837623 Fix #384 group encounter mob loot 2 years ago
  Devn00b 6484e62cfb Added ability to disable gate from specific zones. Update SQL. 2 years ago
  devn00b f3526e14de Rd 1 of setting up bind location checks. Run SQL Update. 2 years ago
  Devn00b f52e5f59db Further expanded spawn_location_placement stat overrides 2 years ago
  Devn00b f599ed8603 This change permits overriding the default spawn details (Level/HP/Power) on a per spawn_location_placement basis. Default is 0 (no change) any number > 0 will be set. 2 years ago
  Devn00b 7455c6ea99 Removed useless check for creation of faction. Enabled faction creation check for both Increase/Decrease. 2 years ago
  Devn00b 23f4e988fc Whoops a rouge paste of code was in there! 2 years ago
  Devn00b f02717f2f3 Removed database call from faction discovery replaced with native delayed write function. Faction will appear in database on next character save. 2 years ago