Emagi
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4f733b96da
Fix calling GetSpell with a non existent spell id and tier causing a crash, also some lua functions not calling reset function stack
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1 anno fa |
Emagi
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361fb06d21
spell target protections in wards and heroic op
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1 anno fa |
Emagi
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a74469795d
- Manipulate the game world! Remove widgets!
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1 anno fa |
Emagi
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7b023ec019
- Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter.
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1 anno fa |
Emagi
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ed35cb6516
Additional protections for GetZone not being set on spell->caster within LUA function usage
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1 anno fa |
Emagi
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f5fe7737d5
temporarily removed CanReceiveQuest check in OfferQuest to see if it adddresses an issue with the content server
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1 anno fa |
Emagi
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b1c08ef4ad
Fix Attack limited to just player targets
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1 anno fa |
Emagi
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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1 anno fa |
Emagi
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957fa27b5c
Pets and bots now properly update their damage upon levelling with their owner
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1 anno fa |
Emagi
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12f7170625
Fix GetOwner pointer from causing potential crashes
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1 anno fa |
Emagi
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7a2d357e16
Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet
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1 anno fa |
Emagi
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658658e1a6
- Fixed popping non-existent items from overflow causing a crash
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1 anno fa |
Emagi
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 anno fa |
Emagi
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6f21dcd29d
Avoid crash on calling AddSpellBonus via lua functions without a spell, also protection on bonuses to not require one
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1 anno fa |
Emagi
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c200dc63f7
Fix vision to be a int32 as it is in the char info structure
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1 anno fa |
Emagi
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a32ffa1c81
Fix #491 GetEquippedItemBySlot can be used by entities, not just players
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1 anno fa |
Emagi
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269cb74202
Fix SetMaxHP crashing if spawn ptr is invalid
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1 anno fa |
Emagi
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cd17261b83
better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support
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1 anno fa |
Emagi
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c2068993ea
Fix #320 persist pet name cross zone
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1 anno fa |
Emagi
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8b2549d178
Fixed pets spawn script to not inherit other spawns
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1 anno fa |
Devn00b
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6dd2e6680a
Fix for issue #476. Lua forced language change on learning new languages.
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1 anno fa |
Emagi
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3dcf790bff
Fix #487
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1 anno fa |
Emagi
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0ac12173fe
Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables
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1 anno fa |
Emagi
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f57a91d0cb
protection for lua user data inner data being deleted, protection around conversation options
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1 anno fa |
Emagi
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43e5311f61
lua function updates and fixes
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1 anno fa |
Emagi
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f0e3800333
Fix #381 - NPC Spell Enhancements
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1 anno fa |
Emagi
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7c0c5d537e
Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov
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1 anno fa |
Emagi
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db123c93e9
- Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge)
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1 anno fa |
Emagi
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a4f370f438
Force delete of item when unequipslot specifies so
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1 anno fa |
Emagi
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f55968cd97
force item delete on unequip
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1 anno fa |