Commit History

Author SHA1 Message Date
  Devn00b 5383358146 Update to /mood 2 years ago
  Devn00b 51a4e1fc66 SQL update to enable /mood command support 2 years ago
  Devn00b 5b45cab0cb Added moods to infostruct. Moods will now persist across zone/login. Added mood emote. 2 years ago
  Devn00b 75e37ad1f9 Oops missed a file save. 2 years ago
  Devn00b 60d38b5384 Adds /mood support per issue #402. Fixed UI text when bind/house zone is unknown. 2 years ago
  Devn00b 8abfa24537 SQL Update to go with https://git.eq2emu.com/devn00b/EQ2EMu/commit/f52e5f59db08a8880b823780d4ea13dfd60be8f4 2 years ago
  Devn00b f52e5f59db Further expanded spawn_location_placement stat overrides 2 years ago
  Devn00b 4eca5cb32f SQL to go with https://git.eq2emu.com/devn00b/EQ2EMu/commit/f599ed86036bb3c6a752ca6e80efa0a812f2a6b8 2 years ago
  Devn00b f599ed8603 This change permits overriding the default spawn details (Level/HP/Power) on a per spawn_location_placement basis. Default is 0 (no change) any number > 0 will be set. 2 years ago
  devn00b 43c32b9d3e Fixed another typo hp_region_override != hp_regen_override 2 years ago
  devn00b 710bf3d218 Fixed typo. hp_region != hp_regen. 2 years ago
  Devn00b 45c1c77381 EXE Update 2 years ago
  Devn00b eaadf44f2b Implement starting_languages. Per issue #405 2 years ago
  devn00b 46b57b0757 Adds a starting_languages table, and a rule (R_World, StartingZoneLanguages). 2 years ago
  devn00b f2dce0a7c3 EXE update 2 years ago
  Devn00b 009705f75c Whoops not sure why that Player.H was there! Really! 2 years ago
  Devn00b 7455c6ea99 Removed useless check for creation of faction. Enabled faction creation check for both Increase/Decrease. 2 years ago
  Devn00b 23f4e988fc Whoops a rouge paste of code was in there! 2 years ago
  Devn00b f02717f2f3 Removed database call from faction discovery replaced with native delayed write function. Faction will appear in database on next character save. 2 years ago
  Devn00b 5a8eaf5ae7 Fix lua returns. 2 years ago
  Devn00b 5efc6fe537 Added Lua function HasCoin(Spawn, Value) per issue #411 2 years ago
  devn00b 112ba89e5d EXE Update 2 years ago
  Devn00b 45548fcab6 Adds ChangeFaction(Spawn, <faction id>, <faction change +/- values>) for Lua usage 2 years ago
  Devn00b de5b160336 Fix V1 for issue 398 2 years ago
  Devn00b da8594fbbc Fix for a Fix that didnt fix (members vs member) 2 years ago
  devn00b cb00097989 Silly thing again members != member...Oops 2 years ago
  devn00b 126f044fae Oops members != member 2 years ago
  Devn00b 199d9ff357 Exe Update 2 years ago
  Devn00b 54a61e0c39 Should fix issue 407, 408, 409 2 years ago
  Devn00b c2d06a44fa Added ClearRunback() lua command. Stops npc from returning to spawn point. 2 years ago