Commit History

Author SHA1 Message Date
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 1 year ago
  Devn00b 742f91c50f Removed IRC system. It was no longer used. 1 year ago
  Emagi 562e914f26 fix %I64u to %llu 1 year ago
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 1 year ago
  Emagi 0e00165195 - Fix #453 PlayFlavor re-design 1 year ago
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. 1 year ago
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 year ago
  Emagi 8aee382185 - Broker 'btypes' (special effects) addressed for AoM client, new table broker_item_map created check DB/updates/broker_item_map_july3_2022.sql Fix #336 1 year ago
  Emagi 6fbc15029d - Fixed Cure not working if there was no levels table on the detrimental spell 1 year ago
  Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client 1 year ago
  Emagi c94a043cdc Work on Issue #418 for item flags (update #2) 1 year ago
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null 1 year ago
  Emagi 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page 1 year ago
  Emagi 5be3aa11ef fix db query typo 1 year ago
  Emagi 1209657776 Support for attack_type and other combat parameters in the infostruct, Fix #415 1 year ago
  Devn00b 7e4e822db5 Fix for crash on /spawn details on widgets 2 years ago
  Devn00b 5383358146 Update to /mood 2 years ago
  Devn00b 75e37ad1f9 Oops missed a file save. 2 years ago
  Devn00b 60d38b5384 Adds /mood support per issue #402. Fixed UI text when bind/house zone is unknown. 2 years ago
  Devn00b 54a61e0c39 Should fix issue 407, 408, 409 2 years ago
  Image 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy 2 years ago
  Image 80add76130 SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily 2 years ago
  Image 3bf1b2554a House item placement updated to prevent sending move spawn packet too early, causing client to become the object/crash 2 years ago
  Image 42134c800c SpellProcess stability/protection and LUA SetSpeed against a non Entity fix 2 years ago
  Image 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options 2 years ago
  Image f169cb6d6e Procyon Updates #3 2 years ago
  Image ecdcdfd123 Procyon Update 2 years ago
  Image 1af9491eb4 Cygni Updates 2 years ago
  Image cf540d1201 fix /flag to show correct admin status 3 years ago
  Image 1bd2cbf596 Code updates for auriga 3 years ago