Emagi
|
7a2d357e16
Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet
|
1 year ago |
Emagi
|
d319056047
Dont save player updates until client is successfully in zone
|
1 year ago |
Emagi
|
658658e1a6
- Fixed popping non-existent items from overflow causing a crash
|
1 year ago |
Emagi
|
8bf5ec84b7
Restrict health pct update for pets only if the pet is got max_hp set to avoid divide by 0
|
1 year ago |
Emagi
|
814a9ef958
Some clearing/protection of quests being deleted
|
1 year ago |
Emagi
|
417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
|
1 year ago |
Emagi
|
1e636ef8a9
Fix wards wearing off after one hit when the max count is not set
|
1 year ago |
Emagi
|
8d52f85e2c
Enter House button is fixed! No longer intermittently displays as grey
|
1 year ago |
Emagi
|
36901efacc
Fix typo on damage type vs packet result
|
1 year ago |
Emagi
|
0c95946f48
Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100)
|
1 year ago |
Emagi
|
b5aec63d57
Fix chests not opening because they were set to alive
|
1 year ago |
Emagi
|
3ba895b039
Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage
|
1 year ago |
Emagi
|
304f0d2bca
ignore retry attempts for now
|
1 year ago |
Emagi
|
622ad6347e
Remove wait close to avoid MState mutex lock issue
|
1 year ago |
Emagi
|
b47c8546e4
Address streams stuck in wait-close state
|
1 year ago |
Emagi
|
c6bebcd532
Reintegrated full linkdead 120 second timer,, groups can have linkdead players remain in group
|
1 year ago |
Emagi
|
59c049cb08
mem leak fixes
|
1 year ago |
Emagi
|
56c51b6759
Consolidate use of grid_id and use SetLocation / GetLocation
|
1 year ago |
Emagi
|
32862500e4
Added Total Power listing to spawn details command display
|
1 year ago |
Emagi
|
9eabdaf5f5
Enforce given_by type in spell_tiers for spells, spellscroll given_by type is now ommitted from being provided to auto spell lists
|
1 year ago |
Emagi
|
3ee4e5e105
Fix #304 - quest sharing and delete restrictions, check DB sql for required updates
|
1 year ago |
Emagi
|
6f21dcd29d
Avoid crash on calling AddSpellBonus via lua functions without a spell, also protection on bonuses to not require one
|
1 year ago |
Emagi
|
f17d884f72
oops..
|
1 year ago |
Emagi
|
aedc80a827
Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees
|
1 year ago |
Emagi
|
9f19e692cc
Additional client login protections
|
1 year ago |
Emagi
|
1918ad44ce
defend against bad client versions
|
1 year ago |
Emagi
|
1538c41bbc
Further attempt to fix ghosts in the machine, clients removing early and still having packets sent to them
|
1 year ago |
Emagi
|
2ea1982355
Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list
|
1 year ago |
Emagi
|
dbf6d0a630
Fix accidental Focus skill check/increase when it is already done below
|
1 year ago |
Emagi
|
f7ab072a1b
Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet
|
1 year ago |