Historique des commits

Auteur SHA1 Message Date
  Emagi 1e0b1d0875 protections around item not having a proper recipe book tied to it il y a 2 ans
  Robert Allen c8e66f8daf updates for recipe components il y a 2 ans
  Emagi 3c42c9a9f2 Inventory can no longer fold into itself (delete item) when you move item to its original slot holding left click il y a 2 ans
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
  Emagi 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov il y a 2 ans
  Emagi d436454646 Grid command lists widget id now. fixed zone script location updates il y a 2 ans
  Emagi 2f3847abb0 Fix LUA UnequipItem so that UnequipSlot(Player, slot) removes item and deletes, UnequipSlot(Player, slot, true) will not delete, but put in free inv slot, usually first bag for now il y a 2 ans
  Emagi 13e0d2857f Fix #455 - Falling underworld to safe spot support il y a 2 ans
  Emagi 4442e6bc02 Fix #465 and Fix #463 il y a 2 ans
  Emagi 6354037a73 fix items being attached due to bad isnumber check on set mail item il y a 2 ans
  Emagi 2090f6d612 - Can now /reload items [item_id] to reload a single item il y a 2 ans
  theFoof 45711bf9a6 Client::CreateMail was memsetting over std::strings il y a 2 ans
  Emagi 57cd568e69 Fix #441 - house lore support, mapping item ids to spawn and spawn id to to item id. il y a 2 ans
  Emagi 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes il y a 2 ans
  Devn00b 742f91c50f Removed IRC system. It was no longer used. il y a 2 ans
  Emagi 562e914f26 fix %I64u to %llu il y a 2 ans
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration il y a 2 ans
  Emagi 0e00165195 - Fix #453 PlayFlavor re-design il y a 2 ans
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. il y a 2 ans
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). il y a 2 ans
  Emagi 8aee382185 - Broker 'btypes' (special effects) addressed for AoM client, new table broker_item_map created check DB/updates/broker_item_map_july3_2022.sql Fix #336 il y a 2 ans
  Emagi 6fbc15029d - Fixed Cure not working if there was no levels table on the detrimental spell il y a 2 ans
  Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client il y a 2 ans
  Emagi c94a043cdc Work on Issue #418 for item flags (update #2) il y a 2 ans
  Emagi c799cdeb5a Fixed AddControlEffect crash on lua_interface->LogError when target is null il y a 2 ans
  Emagi 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page il y a 2 ans
  Emagi 5be3aa11ef fix db query typo il y a 2 ans
  Emagi 1209657776 Support for attack_type and other combat parameters in the infostruct, Fix #415 il y a 2 ans
  Devn00b 7e4e822db5 Fix for crash on /spawn details on widgets il y a 2 ans
  Devn00b 5383358146 Update to /mood il y a 2 ans