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Achievements
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548007ea96
Base
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4 年 前 |
AltAdvancement
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 ヶ月 前 |
Bots
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 ヶ月 前 |
Chat
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742f91c50f
Removed IRC system. It was no longer used.
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2 年 前 |
Collections
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cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
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4 年 前 |
Commands
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 ヶ月 前 |
Guilds
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 ヶ月 前 |
HeroicOp
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955f90a55d
- SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based
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1 年間 前 |
Housing
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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1 年間 前 |
Items
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486f8affdb
temporarily removed debug logs due to compile error
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11 ヶ月 前 |
RaceTypes
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8a6753febb
In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page
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2 年 前 |
Recipes
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f720513876
DoF Recipe/Tradeskill Stage 1 of 2 for Issue #532
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1 年間 前 |
Rules
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eec9f5b9f8
Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work.
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1 年間 前 |
Tradeskills
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14a74a1f45
- Fix #542 - DoF will now properly roll/pitch spawns/objects as expected
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1 年間 前 |
Traits
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744ffb46d0
ghost map stability venture 3
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3 年 前 |
Zone
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a74469795d
- Manipulate the game world! Remove widgets!
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1 年間 前 |
Appearances.h
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548007ea96
Base
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4 年 前 |
CMakeLists.txt
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d4b59319ce
Techwizz: Fix CMake to include boost libraries
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3 年 前 |
ClientPacketFunctions.cpp
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4d4873d674
- Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully.
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1 年間 前 |
ClientPacketFunctions.h
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5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
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1 年間 前 |
Combat.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 ヶ月 前 |
Combat.h
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04498a2490
Player/Target Radius added to distance checks
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4 年 前 |
Entity.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 ヶ月 前 |
Entity.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 年間 前 |
Factions.cpp
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009705f75c
Whoops not sure why that Player.H was there! Really!
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2 年 前 |
Factions.h
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24a1ccf3a2
EQ2Emu Base Updates
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4 年 前 |
GroundSpawn.cpp
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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1 年間 前 |
GroundSpawn.h
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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2 年 前 |
Languages.cpp
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1068849ef8
Fix #451 - basic pvp mitigation / mitigation integration
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2 年 前 |
Languages.h
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548007ea96
Base
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4 年 前 |
LoginServer.cpp
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7324c9a462
- Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color.
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1 年間 前 |
LoginServer.h
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1922ca362c
Removed unused patch server code.
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2 年 前 |
LuaFunctions.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 ヶ月 前 |
LuaFunctions.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 年間 前 |
LuaInterface.cpp
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 年間 前 |
LuaInterface.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 年間 前 |
MutexHelper.h
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548007ea96
Base
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4 年 前 |
MutexList.h
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548007ea96
Base
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4 年 前 |
MutexMap.h
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548007ea96
Base
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4 年 前 |
MutexVector.h
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548007ea96
Base
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4 年 前 |
NPC.cpp
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a74469795d
- Manipulate the game world! Remove widgets!
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1 年間 前 |
NPC.h
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a74469795d
- Manipulate the game world! Remove widgets!
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1 年間 前 |
NPC_AI.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 ヶ月 前 |
NPC_AI.h
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eec9f5b9f8
Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work.
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1 年間 前 |
Object.cpp
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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1 年間 前 |
Object.h
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548007ea96
Base
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4 年 前 |
Player.cpp
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 ヶ月 前 |
Player.h
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 ヶ月 前 |
PlayerGroups.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 ヶ月 前 |
PlayerGroups.h
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3ee4e5e105
Fix #304 - quest sharing and delete restrictions, check DB sql for required updates
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1 年間 前 |
Quests.cpp
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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1 年間 前 |
Quests.h
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2b1948da49
File missing from last night update
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1 年間 前 |
Sign.cpp
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 年間 前 |
Sign.h
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d3819ec135
- Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player).
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2 年 前 |
Skills.cpp
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b924495ba3
Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table
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1 年間 前 |
Skills.h
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b924495ba3
Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table
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1 年間 前 |
Spawn.cpp
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 ヶ月 前 |
Spawn.h
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 ヶ月 前 |
SpawnLists.h
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f52e5f59db
Further expanded spawn_location_placement stat overrides
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2 年 前 |
SpellProcess.cpp
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8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
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11 ヶ月 前 |
SpellProcess.h
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5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
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1 年間 前 |
Spells.cpp
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8af42886a0
inherit orig cast time
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11 ヶ月 前 |
Spells.h
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8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
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11 ヶ月 前 |
Titles.cpp
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96debb941c
Fixed titles, make sure to source in DB update!
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3 年 前 |
Titles.h
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96debb941c
Fixed titles, make sure to source in DB update!
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3 年 前 |
Trade.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 ヶ月 前 |
Trade.h
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682e023635
Complete Fix #418 item flags
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2 年 前 |
Transmute.cpp
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1e2d5f98cf
- Completed Fix #279
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2 年 前 |
Transmute.h
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b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
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4 年 前 |
Variables.h
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548007ea96
Base
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4 年 前 |
VisualStates.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 年間 前 |
Widget.cpp
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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1 年間 前 |
Widget.h
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567117054d
LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door'
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3 年 前 |
World.cpp
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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1 年間 前 |
World.h
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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1 年間 前 |
WorldDatabase.cpp
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 ヶ月 前 |
WorldDatabase.h
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1ea4536d05
First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking.
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1 年間 前 |
WorldTCPConnection.h
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548007ea96
Base
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4 年 前 |
classes.cpp
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0cb26e084d
Fixed the camel case function for classes to upper case the first character AFTER setting to lower case
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3 年 前 |
classes.h
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 年間 前 |
client.cpp
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 ヶ月 前 |
client.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 年間 前 |
makefile
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7956735566
c++17 compile required for makefile now
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2 年 前 |
makefile.a64
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b489814c9f
makefile.a64 set to c++17 compile flag
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2 年 前 |
net.cpp
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f0e3800333
Fix #381 - NPC Spell Enhancements
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2 年 前 |
net.h
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1922ca362c
Removed unused patch server code.
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2 年 前 |
races.cpp
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548007ea96
Base
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4 年 前 |
races.h
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548007ea96
Base
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4 年 前 |
zoneserver.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 ヶ月 前 |
zoneserver.h
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 ヶ月 前 |