EverQuest 2 Emulator Project https://www.eq2emu.com

Emagi 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client hai 1 ano
Content 4eb9b7c95c @xonos icon extraction %!s(int64=4) %!d(string=hai) anos
DB 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client hai 1 ano
EQ2 4b322d60ae - ZoneServer::PlayAnimation Fix #395 - spawn id 0 check to avoid bad packets, also client versioning methodology added, no longer creating a packet for each client hai 1 ano
cmake dd157479b9 Add CMake for root + Login/WorldServer %!s(int64=3) %!d(string=hai) anos
installer 52d5edb9c9 Windows installer EXE Update hai 1 ano
server b105a4058a - start_alignment added to starting_zones to enforce an alignment based on race/class/choice hai 1 ano
.gitignore a229a65078 Update .gitignore %!s(int64=4) %!d(string=hai) anos
CMakeLists.txt dd157479b9 Add CMake for root + Login/WorldServer %!s(int64=3) %!d(string=hai) anos
LICENSE.md 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
README.md 0394077753 Update 'README.md' %!s(int64=3) %!d(string=hai) anos

README.md

EQ2Emulator Project - ALPHA BUILD

Visit https://www.eq2emu.com for more project details, wiki and server installation instructions.

Building/Compiling

Linux Compile Instructions: On our Wiki

Authors

Project team site at EQ2EMu and ZekLabs

License

This project is licensed under the GNU General Public License - see the LICENSE.md file for details