Emagi b214c9afec Fix #477 - spells healing twice, targets listed twice in id il y a 2 ans
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Achievements 548007ea96 Base il y a 4 ans
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread il y a 3 ans
Bots f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
Chat 742f91c50f Removed IRC system. It was no longer used. il y a 2 ans
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process il y a 4 ans
Commands 1e0b1d0875 protections around item not having a proper recipe book tied to it il y a 2 ans
Guilds 4442e6bc02 Fix #465 and Fix #463 il y a 2 ans
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields il y a 3 ans
Housing 562e914f26 fix %I64u to %llu il y a 2 ans
Items be1220d3f8 additional recipe bug fixes il y a 2 ans
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page il y a 2 ans
Recipes be1220d3f8 additional recipe bug fixes il y a 2 ans
Rules 91841a5be2 increased min Y offset since we can't account for underwater or lava il y a 2 ans
Tradeskills 54a61e0c39 Should fix issue 407, 408, 409 il y a 2 ans
Traits 744ffb46d0 ghost map stability venture 3 il y a 3 ans
Zone 54fe1942aa Update Windows source/project to c++17. il y a 2 ans
Appearances.h 548007ea96 Base il y a 4 ans
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries il y a 3 ans
ClientPacketFunctions.cpp 4442e6bc02 Fix #465 and Fix #463 il y a 2 ans
ClientPacketFunctions.h 4442e6bc02 Fix #465 and Fix #463 il y a 2 ans
Combat.cpp 4442e6bc02 Fix #465 and Fix #463 il y a 2 ans
Combat.h 04498a2490 Player/Target Radius added to distance checks il y a 4 ans
Entity.cpp 27c6eaa0fc - Fixed house crash when you place an item and pick it up while the same zone instance is running il y a 2 ans
Entity.h b478cdb300 SetInfoStructUInt(NPC, friendly_target_npc, 1) will allow casting friendly spells on NPC il y a 2 ans
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! il y a 2 ans
Factions.h 24a1ccf3a2 EQ2Emu Base Updates il y a 4 ans
GroundSpawn.cpp 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes il y a 2 ans
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes il y a 2 ans
Languages.cpp 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration il y a 2 ans
Languages.h 548007ea96 Base il y a 4 ans
LoginServer.cpp 1922ca362c Removed unused patch server code. il y a 2 ans
LoginServer.h 1922ca362c Removed unused patch server code. il y a 2 ans
LuaFunctions.cpp 43e5311f61 lua function updates and fixes il y a 2 ans
LuaFunctions.h f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
LuaInterface.cpp 52435f03f2 Add IsCastOnAggroComplete to LuaInterface il y a 2 ans
LuaInterface.h 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration il y a 2 ans
MutexHelper.h 548007ea96 Base il y a 4 ans
MutexList.h 548007ea96 Base il y a 4 ans
MutexMap.h 548007ea96 Base il y a 4 ans
MutexVector.h 548007ea96 Base il y a 4 ans
NPC.cpp f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
NPC.h f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
NPC_AI.cpp f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
NPC_AI.h f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
Object.cpp 13b1837623 Fix #384 group encounter mob loot il y a 2 ans
Object.h 548007ea96 Base il y a 4 ans
Player.cpp b7af3e307e Removed base stat/resist increase on level. Removed stat/resist increase/decrease on mentor. Starting stats/resists now pull correctly from starting_details. il y a 2 ans
Player.h 4442e6bc02 Fix #465 and Fix #463 il y a 2 ans
PlayerGroups.cpp 4442e6bc02 Fix #465 and Fix #463 il y a 2 ans
PlayerGroups.h 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. il y a 2 ans
Quests.cpp 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item il y a 2 ans
Quests.h 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item il y a 2 ans
Sign.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). il y a 2 ans
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). il y a 2 ans
Skills.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). il y a 2 ans
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support il y a 3 ans
Spawn.cpp 575951bac5 Fix EnterRegion script to send the right region type il y a 2 ans
Spawn.h fdb4f2b0ef reduce noise for near region when gm regiondebug is on il y a 2 ans
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides il y a 2 ans
SpellProcess.cpp b214c9afec Fix #477 - spells healing twice, targets listed twice in id il y a 2 ans
SpellProcess.h 972c9b575c wrong put il y a 2 ans
Spells.cpp 27c6eaa0fc - Fixed house crash when you place an item and pick it up while the same zone instance is running il y a 2 ans
Spells.h 27c6eaa0fc - Fixed house crash when you place an item and pick it up while the same zone instance is running il y a 2 ans
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! il y a 3 ans
Titles.h 96debb941c Fixed titles, make sure to source in DB update! il y a 3 ans
Trade.cpp 5b0f52641c Trade check for Player cast il y a 2 ans
Trade.h 682e023635 Complete Fix #418 item flags il y a 2 ans
Transmute.cpp 1e2d5f98cf - Completed Fix #279 il y a 2 ans
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) il y a 4 ans
Variables.h 548007ea96 Base il y a 4 ans
VisualStates.h 66505ccea3 RegionScripts, lava/death region support il y a 4 ans
Widget.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix il y a 3 ans
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' il y a 3 ans
World.cpp f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
World.h f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
WorldDatabase.cpp 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item il y a 2 ans
WorldDatabase.h f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
WorldTCPConnection.h 548007ea96 Base il y a 4 ans
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case il y a 3 ans
classes.h 548007ea96 Base il y a 4 ans
client.cpp 825c57010e - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item il y a 2 ans
client.h 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item il y a 2 ans
makefile 7956735566 c++17 compile required for makefile now il y a 2 ans
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag il y a 2 ans
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
net.h 1922ca362c Removed unused patch server code. il y a 2 ans
races.cpp 548007ea96 Base il y a 4 ans
races.h 548007ea96 Base il y a 4 ans
zoneserver.cpp f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
zoneserver.h f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans