Emagi 269cb74202 Fix SetMaxHP crashing if spawn ptr is invalid há 2 anos atrás
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Achievements 548007ea96 Base há 4 anos atrás
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread há 3 anos atrás
Bots cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support há 2 anos atrás
Chat 742f91c50f Removed IRC system. It was no longer used. há 2 anos atrás
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process há 4 anos atrás
Commands 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns há 2 anos atrás
Guilds 4442e6bc02 Fix #465 and Fix #463 há 2 anos atrás
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields há 3 anos atrás
Housing 562e914f26 fix %I64u to %llu há 2 anos atrás
Items 9d2dc8f186 Added Heirloom check to shared bank. há 2 anos atrás
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page há 2 anos atrás
Recipes be1220d3f8 additional recipe bug fixes há 2 anos atrás
Rules 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns há 2 anos atrás
Tradeskills 54a61e0c39 Should fix issue 407, 408, 409 há 2 anos atrás
Traits 744ffb46d0 ghost map stability venture 3 há 3 anos atrás
Zone 54fe1942aa Update Windows source/project to c++17. há 2 anos atrás
Appearances.h 548007ea96 Base há 4 anos atrás
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries há 3 anos atrás
ClientPacketFunctions.cpp 4442e6bc02 Fix #465 and Fix #463 há 2 anos atrás
ClientPacketFunctions.h 4442e6bc02 Fix #465 and Fix #463 há 2 anos atrás
Combat.cpp 4442e6bc02 Fix #465 and Fix #463 há 2 anos atrás
Combat.h 04498a2490 Player/Target Radius added to distance checks há 4 anos atrás
Entity.cpp c7358a5fed fix hangup on cure há 2 anos atrás
Entity.h 7c95b36ac2 Fix for issue #489. Secondary/Ranged were returning the delay of the main hand. há 2 anos atrás
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! há 2 anos atrás
Factions.h 24a1ccf3a2 EQ2Emu Base Updates há 4 anos atrás
GroundSpawn.cpp 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes há 2 anos atrás
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes há 2 anos atrás
Languages.cpp 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration há 2 anos atrás
Languages.h 548007ea96 Base há 4 anos atrás
LoginServer.cpp 1922ca362c Removed unused patch server code. há 2 anos atrás
LoginServer.h 1922ca362c Removed unused patch server code. há 2 anos atrás
LuaFunctions.cpp 269cb74202 Fix SetMaxHP crashing if spawn ptr is invalid há 2 anos atrás
LuaFunctions.h f0e3800333 Fix #381 - NPC Spell Enhancements há 2 anos atrás
LuaInterface.cpp 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables há 2 anos atrás
LuaInterface.h 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables há 2 anos atrás
MutexHelper.h 548007ea96 Base há 4 anos atrás
MutexList.h 548007ea96 Base há 4 anos atrás
MutexMap.h 548007ea96 Base há 4 anos atrás
MutexVector.h 548007ea96 Base há 4 anos atrás
NPC.cpp f0e3800333 Fix #381 - NPC Spell Enhancements há 2 anos atrás
NPC.h f0e3800333 Fix #381 - NPC Spell Enhancements há 2 anos atrás
NPC_AI.cpp f0e3800333 Fix #381 - NPC Spell Enhancements há 2 anos atrás
NPC_AI.h f0e3800333 Fix #381 - NPC Spell Enhancements há 2 anos atrás
Object.cpp 13b1837623 Fix #384 group encounter mob loot há 2 anos atrás
Object.h 548007ea96 Base há 4 anos atrás
Player.cpp 465b23b1bc Fix swim skill increasing in AoM client há 2 anos atrás
Player.h 8827b79dcb Fix for non-dual wielding classes being able to dual wield. Fixes issue #482 há 2 anos atrás
PlayerGroups.cpp cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support há 2 anos atrás
PlayerGroups.h cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support há 2 anos atrás
Quests.cpp 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item há 2 anos atrás
Quests.h 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item há 2 anos atrás
Sign.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). há 2 anos atrás
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). há 2 anos atrás
Skills.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). há 2 anos atrás
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support há 3 anos atrás
Spawn.cpp 31e13d5c58 Fix #382 - ground mobs will swim in water instead of going to bottom surface há 2 anos atrás
Spawn.h cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support há 2 anos atrás
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides há 2 anos atrás
SpellProcess.cpp dbb5795759 Fix /reload spells há 2 anos atrás
SpellProcess.h c7358a5fed fix hangup on cure há 2 anos atrás
Spells.cpp be924b2306 Fix custom spells persisting cross zone, food/drink as an example há 2 anos atrás
Spells.h be924b2306 Fix custom spells persisting cross zone, food/drink as an example há 2 anos atrás
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! há 3 anos atrás
Titles.h 96debb941c Fixed titles, make sure to source in DB update! há 3 anos atrás
Trade.cpp 5b0f52641c Trade check for Player cast há 2 anos atrás
Trade.h 682e023635 Complete Fix #418 item flags há 2 anos atrás
Transmute.cpp 1e2d5f98cf - Completed Fix #279 há 2 anos atrás
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) há 4 anos atrás
Variables.h 548007ea96 Base há 4 anos atrás
VisualStates.h 66505ccea3 RegionScripts, lava/death region support há 4 anos atrás
Widget.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix há 3 anos atrás
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' há 3 anos atrás
World.cpp 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns há 2 anos atrás
World.h 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns há 2 anos atrás
WorldDatabase.cpp 80050fd798 Fix for mysql error "Column 'green' in field list is ambiguous" há 2 anos atrás
WorldDatabase.h c2068993ea Fix #320 persist pet name cross zone há 2 anos atrás
WorldTCPConnection.h 548007ea96 Base há 4 anos atrás
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case há 3 anos atrás
classes.h 548007ea96 Base há 4 anos atrás
client.cpp eb69bd7357 add support for DB to override map values if the default -1000000.0 is overridden in the DB há 2 anos atrás
client.h 85eb882a78 Added auto pay from bank when buying a house. Part of issue #492. há 2 anos atrás
makefile 7956735566 c++17 compile required for makefile now há 2 anos atrás
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag há 2 anos atrás
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements há 2 anos atrás
net.h 1922ca362c Removed unused patch server code. há 2 anos atrás
races.cpp 548007ea96 Base há 4 anos atrás
races.h 548007ea96 Base há 4 anos atrás
zoneserver.cpp e94b874668 fix spawns in sending state not being removed when private spawn há 2 anos atrás
zoneserver.h 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns há 2 anos atrás