Emagi d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
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Achievements 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread %!s(int64=3) %!d(string=hai) anos
Bots d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
Chat 742f91c50f Removed IRC system. It was no longer used. %!s(int64=2) %!d(string=hai) anos
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process %!s(int64=4) %!d(string=hai) anos
Commands d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
Guilds d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
HeroicOp 955f90a55d - SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based hai 1 ano
Housing ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options hai 1 ano
Items d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page %!s(int64=2) %!d(string=hai) anos
Recipes f720513876 DoF Recipe/Tradeskill Stage 1 of 2 for Issue #532 hai 1 ano
Rules eec9f5b9f8 Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work. hai 1 ano
Tradeskills 14a74a1f45 - Fix #542 - DoF will now properly roll/pitch spawns/objects as expected hai 1 ano
Traits 744ffb46d0 ghost map stability venture 3 %!s(int64=3) %!d(string=hai) anos
Zone a74469795d - Manipulate the game world! Remove widgets! hai 1 ano
Appearances.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries %!s(int64=3) %!d(string=hai) anos
ClientPacketFunctions.cpp 4d4873d674 - Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully. hai 1 ano
ClientPacketFunctions.h 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) hai 1 ano
Combat.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
Combat.h 04498a2490 Player/Target Radius added to distance checks %!s(int64=4) %!d(string=hai) anos
Entity.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
Entity.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported hai 11 meses
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! %!s(int64=2) %!d(string=hai) anos
Factions.h 24a1ccf3a2 EQ2Emu Base Updates %!s(int64=4) %!d(string=hai) anos
GroundSpawn.cpp 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display hai 1 ano
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes %!s(int64=2) %!d(string=hai) anos
Languages.cpp 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration %!s(int64=2) %!d(string=hai) anos
Languages.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
LoginServer.cpp 7324c9a462 - Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color. hai 1 ano
LoginServer.h 1922ca362c Removed unused patch server code. %!s(int64=2) %!d(string=hai) anos
LuaFunctions.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
LuaFunctions.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported hai 11 meses
LuaInterface.cpp 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported hai 11 meses
LuaInterface.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported hai 11 meses
MutexHelper.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexList.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexMap.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexVector.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
NPC.cpp a74469795d - Manipulate the game world! Remove widgets! hai 1 ano
NPC.h a74469795d - Manipulate the game world! Remove widgets! hai 1 ano
NPC_AI.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
NPC_AI.h eec9f5b9f8 Fix #517 - AoM client can now remove/add skills and it reflects client updates correctly. DoF has issues removing Issue #525 made. Pet Options UI Window for HP/power and other options now work. hai 1 ano
Object.cpp 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display hai 1 ano
Object.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Player.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
Player.h e83b8ea13d Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer hai 11 meses
PlayerGroups.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
PlayerGroups.h 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates hai 1 ano
Quests.cpp 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms hai 1 ano
Quests.h 2b1948da49 File missing from last night update hai 1 ano
Sign.cpp 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported hai 11 meses
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). %!s(int64=2) %!d(string=hai) anos
Skills.cpp b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table hai 1 ano
Skills.h b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table hai 1 ano
Spawn.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
Spawn.h d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides %!s(int64=2) %!d(string=hai) anos
SpellProcess.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
SpellProcess.h 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) hai 1 ano
Spells.cpp e83b8ea13d Fix #550 - recast timers are accurate with UI and data, linked timers no longer indirectly impact recast time incorrectly, we do not call self spell on linked timer hai 11 meses
Spells.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported hai 11 meses
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! %!s(int64=3) %!d(string=hai) anos
Titles.h 96debb941c Fixed titles, make sure to source in DB update! %!s(int64=3) %!d(string=hai) anos
Trade.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
Trade.h 682e023635 Complete Fix #418 item flags %!s(int64=2) %!d(string=hai) anos
Transmute.cpp 1e2d5f98cf - Completed Fix #279 %!s(int64=2) %!d(string=hai) anos
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) %!s(int64=4) %!d(string=hai) anos
Variables.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
VisualStates.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported hai 11 meses
Widget.cpp ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options hai 1 ano
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' %!s(int64=3) %!d(string=hai) anos
World.cpp ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options hai 1 ano
World.h ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options hai 1 ano
WorldDatabase.cpp 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported hai 11 meses
WorldDatabase.h 1ea4536d05 First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking. hai 11 meses
WorldTCPConnection.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case %!s(int64=3) %!d(string=hai) anos
classes.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level hai 1 ano
client.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
client.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported hai 11 meses
makefile 7956735566 c++17 compile required for makefile now %!s(int64=2) %!d(string=hai) anos
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag %!s(int64=2) %!d(string=hai) anos
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements %!s(int64=2) %!d(string=hai) anos
net.h 1922ca362c Removed unused patch server code. %!s(int64=2) %!d(string=hai) anos
races.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
races.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
zoneserver.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses
zoneserver.h d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. hai 11 meses