Devn00b f599ed8603 This change permits overriding the default spawn details (Level/HP/Power) on a per spawn_location_placement basis. Default is 0 (no change) any number > 0 will be set. 2 years ago
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Achievements 548007ea96 Base 4 years ago
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread 3 years ago
Bots da8594fbbc Fix for a Fix that didnt fix (members vs member) 2 years ago
Chat ebddaba763 Tutorial instructions for the Far Journey zone 4 years ago
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 years ago
Commands 54a61e0c39 Should fix issue 407, 408, 409 2 years ago
Guilds ebddaba763 Tutorial instructions for the Far Journey zone 4 years ago
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields 3 years ago
Housing ad58cd85ec Appearance equipment, content feature requests, fixed ability to delete mail and see item icons in the main list if stack is 0 3 years ago
IRC 548007ea96 Base 4 years ago
Items 7a902f9ae1 Item crash fix on trying to destroy item that does not exist 3 years ago
Patch 548007ea96 Base 4 years ago
RaceTypes 2da146dd3e Update RaceTypesDB.cpp 3 years ago
Recipes 548007ea96 Base 4 years ago
Rules eaadf44f2b Implement starting_languages. Per issue #405 2 years ago
Tradeskills 54a61e0c39 Should fix issue 407, 408, 409 2 years ago
Traits 744ffb46d0 ghost map stability venture 3 3 years ago
Zone 5b9b2642f4 Fixed SysClient setting client ready for updates, when it was sending keep alive, added sent wait state for spawns (500ms delay) 3 years ago
Appearances.h 548007ea96 Base 4 years ago
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries 3 years ago
ClientPacketFunctions.cpp 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy 3 years ago
ClientPacketFunctions.h dffca17379 Status is supported for housing now, purchase, upkeep, escrow 3 years ago
Combat.cpp 54a61e0c39 Should fix issue 407, 408, 409 2 years ago
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 years ago
Entity.cpp 43c32b9d3e Fixed another typo hp_region_override != hp_regen_override 2 years ago
Entity.h 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy 3 years ago
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! 2 years ago
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 years ago
GroundSpawn.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options 3 years ago
GroundSpawn.h ecdcdfd123 Procyon Update 3 years ago
Languages.cpp 548007ea96 Base 4 years ago
Languages.h 548007ea96 Base 4 years ago
LoginServer.cpp f169cb6d6e Procyon Updates #3 3 years ago
LoginServer.h 548007ea96 Base 4 years ago
LuaFunctions.cpp f02717f2f3 Removed database call from faction discovery replaced with native delayed write function. Faction will appear in database on next character save. 2 years ago
LuaFunctions.h 5efc6fe537 Added Lua function HasCoin(Spawn, Value) per issue #411 2 years ago
LuaInterface.cpp 5efc6fe537 Added Lua function HasCoin(Spawn, Value) per issue #411 2 years ago
LuaInterface.h 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options 3 years ago
MutexHelper.h 548007ea96 Base 4 years ago
MutexList.h 548007ea96 Base 4 years ago
MutexMap.h 548007ea96 Base 4 years ago
MutexVector.h 548007ea96 Base 4 years ago
NPC.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 3 years ago
NPC.h 9ee124382f Restrict runback hp reset to only when mob is in combat, face target in combat 3 years ago
NPC_AI.cpp b3389a0704 Better handling of pause timer to not interfere with out of combat with pets movement and in combat movement with other spawns 3 years ago
NPC_AI.h 517ae12865 /bot follow id and /bot stopfollow id added 3 years ago
Object.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 3 years ago
Object.h 548007ea96 Base 4 years ago
Player.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 3 years ago
Player.h 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy 3 years ago
PlayerGroups.cpp 502ebefe71 Spawn Sending/Removal handling to resolve ghost_map crash 3 years ago
PlayerGroups.h 1af9491eb4 Cygni Updates 3 years ago
Quests.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options 3 years ago
Quests.h 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options 3 years ago
Sign.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 3 years ago
Sign.h 548007ea96 Base 4 years ago
Skills.cpp bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support 3 years ago
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support 3 years ago
Spawn.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 3 years ago
Spawn.h 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 3 years ago
SpawnLists.h f599ed8603 This change permits overriding the default spawn details (Level/HP/Power) on a per spawn_location_placement basis. Default is 0 (no change) any number > 0 will be set. 2 years ago
SpellProcess.cpp 54a61e0c39 Should fix issue 407, 408, 409 2 years ago
SpellProcess.h 8bec33ebd9 Better grid retrieval due to Y offset (WIP), fixed crash on maintained spell effects 3 years ago
Spells.cpp 3d553fe80b persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix 3 years ago
Spells.h 3d553fe80b persist through (though?) zone naming, spell caster nullptr check to complete spell crash fix 3 years ago
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! 4 years ago
Titles.h 96debb941c Fixed titles, make sure to source in DB update! 4 years ago
Trade.cpp 548007ea96 Base 4 years ago
Trade.h 548007ea96 Base 4 years ago
Transmute.cpp 30e19ed012 Lacertae Update #2 - Stability Fixes against Inventory and GM reload options 3 years ago
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 years ago
Variables.h 548007ea96 Base 4 years ago
VisualStates.h 66505ccea3 RegionScripts, lava/death region support 4 years ago
Widget.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 3 years ago
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' 3 years ago
World.cpp 0335c9768d Fixed HandleTellClient. Fixing 'You tell you' bug 2 years ago
World.h 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy 3 years ago
WorldDatabase.cpp f599ed8603 This change permits overriding the default spawn details (Level/HP/Power) on a per spawn_location_placement basis. Default is 0 (no change) any number > 0 will be set. 2 years ago
WorldDatabase.h eaadf44f2b Implement starting_languages. Per issue #405 2 years ago
WorldTCPConnection.h 548007ea96 Base 4 years ago
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case 3 years ago
classes.h 548007ea96 Base 4 years ago
client.cpp 54a61e0c39 Should fix issue 407, 408, 409 2 years ago
client.h 0335c9768d Fixed HandleTellClient. Fixing 'You tell you' bug 2 years ago
makefile 463c6ce53a InfoStruct accessible in LUA/mutli-thread 3 years ago
makefile.a64 80add76130 SPGrid removed, grid system is now part of raycast mesh, grids no longer have a precision issue and cpu usage is down heavily 3 years ago
net.cpp 519119d622 Add servername to title window. 2 years ago
net.h a9f087b40c Cleanup logging behavior 4 years ago
races.cpp 548007ea96 Base 4 years ago
races.h 548007ea96 Base 4 years ago
zoneserver.cpp f599ed8603 This change permits overriding the default spawn details (Level/HP/Power) on a per spawn_location_placement basis. Default is 0 (no change) any number > 0 will be set. 2 years ago
zoneserver.h 77616c791e /gm tag implemented, fixed escape code again, implemented zoning redundancy 3 years ago