Commit History

Author SHA1 Message Date
  Devn00b 4eca5cb32f SQL to go with https://git.eq2emu.com/devn00b/EQ2EMu/commit/f599ed86036bb3c6a752ca6e80efa0a812f2a6b8 2 years ago
  Devn00b f599ed8603 This change permits overriding the default spawn details (Level/HP/Power) on a per spawn_location_placement basis. Default is 0 (no change) any number > 0 will be set. 2 years ago
  devn00b 43c32b9d3e Fixed another typo hp_region_override != hp_regen_override 2 years ago
  devn00b 710bf3d218 Fixed typo. hp_region != hp_regen. 2 years ago
  Devn00b 45c1c77381 EXE Update 2 years ago
  Devn00b eaadf44f2b Implement starting_languages. Per issue #405 2 years ago
  devn00b 46b57b0757 Adds a starting_languages table, and a rule (R_World, StartingZoneLanguages). 2 years ago
  devn00b f2dce0a7c3 EXE update 2 years ago
  Devn00b 009705f75c Whoops not sure why that Player.H was there! Really! 2 years ago
  Devn00b 7455c6ea99 Removed useless check for creation of faction. Enabled faction creation check for both Increase/Decrease. 2 years ago
  Devn00b 23f4e988fc Whoops a rouge paste of code was in there! 2 years ago
  Devn00b f02717f2f3 Removed database call from faction discovery replaced with native delayed write function. Faction will appear in database on next character save. 2 years ago
  Devn00b 5a8eaf5ae7 Fix lua returns. 2 years ago
  Devn00b 5efc6fe537 Added Lua function HasCoin(Spawn, Value) per issue #411 2 years ago
  devn00b 112ba89e5d EXE Update 2 years ago
  Devn00b 45548fcab6 Adds ChangeFaction(Spawn, <faction id>, <faction change +/- values>) for Lua usage 2 years ago
  Devn00b de5b160336 Fix V1 for issue 398 2 years ago
  Devn00b da8594fbbc Fix for a Fix that didnt fix (members vs member) 2 years ago
  devn00b cb00097989 Silly thing again members != member...Oops 2 years ago
  devn00b 126f044fae Oops members != member 2 years ago
  Devn00b 199d9ff357 Exe Update 2 years ago
  Devn00b 54a61e0c39 Should fix issue 407, 408, 409 2 years ago
  Devn00b c2d06a44fa Added ClearRunback() lua command. Stops npc from returning to spawn point. 2 years ago
  Devn00b 40bb14e1e9 Corrected client message indicating number of items given with summonitem 2 years ago
  Devn00b 56ee07982c Correct stacksize to int16 matching items.h item_stack_size 2 years ago
  Devn00b 473f63a085 Lua summonitem now takes a # of items in stack to summon. SummonItem(Spawn,2985,1,0,5) will summon 5, of the selected item. 2 years ago
  Devn00b bf50951a25 Added single player XYZH Evac support 2 years ago
  Devn00b a86ccc1828 Add XYZH support to evac 2 years ago
  devn00b 205b56ecdd EXE Update 2 years ago
  devn00b 519119d622 Add servername to title window. 2 years ago