Devn00b
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4eca5cb32f
SQL to go with https://git.eq2emu.com/devn00b/EQ2EMu/commit/f599ed86036bb3c6a752ca6e80efa0a812f2a6b8
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2 years ago |
Devn00b
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f599ed8603
This change permits overriding the default spawn details (Level/HP/Power) on a per spawn_location_placement basis. Default is 0 (no change) any number > 0 will be set.
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2 years ago |
devn00b
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43c32b9d3e
Fixed another typo hp_region_override != hp_regen_override
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2 years ago |
devn00b
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710bf3d218
Fixed typo. hp_region != hp_regen.
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2 years ago |
Devn00b
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45c1c77381
EXE Update
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2 years ago |
Devn00b
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eaadf44f2b
Implement starting_languages. Per issue #405
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2 years ago |
devn00b
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46b57b0757
Adds a starting_languages table, and a rule (R_World, StartingZoneLanguages).
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2 years ago |
devn00b
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f2dce0a7c3
EXE update
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2 years ago |
Devn00b
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009705f75c
Whoops not sure why that Player.H was there! Really!
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2 years ago |
Devn00b
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7455c6ea99
Removed useless check for creation of faction. Enabled faction creation check for both Increase/Decrease.
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2 years ago |
Devn00b
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23f4e988fc
Whoops a rouge paste of code was in there!
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2 years ago |
Devn00b
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f02717f2f3
Removed database call from faction discovery replaced with native delayed write function. Faction will appear in database on next character save.
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2 years ago |
Devn00b
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5a8eaf5ae7
Fix lua returns.
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2 years ago |
Devn00b
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5efc6fe537
Added Lua function HasCoin(Spawn, Value) per issue #411
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2 years ago |
devn00b
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112ba89e5d
EXE Update
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2 years ago |
Devn00b
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45548fcab6
Adds ChangeFaction(Spawn, <faction id>, <faction change +/- values>) for Lua usage
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2 years ago |
Devn00b
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de5b160336
Fix V1 for issue 398
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2 years ago |
Devn00b
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da8594fbbc
Fix for a Fix that didnt fix (members vs member)
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2 years ago |
devn00b
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cb00097989
Silly thing again members != member...Oops
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2 years ago |
devn00b
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126f044fae
Oops members != member
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2 years ago |
Devn00b
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199d9ff357
Exe Update
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2 years ago |
Devn00b
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54a61e0c39
Should fix issue 407, 408, 409
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2 years ago |
Devn00b
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c2d06a44fa
Added ClearRunback() lua command. Stops npc from returning to spawn point.
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2 years ago |
Devn00b
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40bb14e1e9
Corrected client message indicating number of items given with summonitem
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2 years ago |
Devn00b
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56ee07982c
Correct stacksize to int16 matching items.h item_stack_size
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2 years ago |
Devn00b
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473f63a085
Lua summonitem now takes a # of items in stack to summon. SummonItem(Spawn,2985,1,0,5) will summon 5, of the selected item.
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2 years ago |
Devn00b
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bf50951a25
Added single player XYZH Evac support
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2 years ago |
Devn00b
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a86ccc1828
Add XYZH support to evac
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2 years ago |
devn00b
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205b56ecdd
EXE Update
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2 years ago |
devn00b
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519119d622
Add servername to title window.
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2 years ago |