Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
..
Achievements 548007ea96 Base пре 4 година
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread пре 3 година
Bots 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation пре 1 година
Chat 742f91c50f Removed IRC system. It was no longer used. пре 1 година
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process пре 4 година
Commands 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
Guilds 4442e6bc02 Fix #465 and Fix #463 пре 1 година
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields пре 3 година
Housing 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey пре 1 година
Items b5aec63d57 Fix chests not opening because they were set to alive пре 1 година
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page пре 1 година
Recipes e6ddd1ac80 Update Recipe.cpp пре 1 година
Rules f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet пре 1 година
Tradeskills 52d997bd39 Tradeskill /recipe fixes пре 1 година
Traits 744ffb46d0 ghost map stability venture 3 пре 2 година
Zone 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation пре 1 година
Appearances.h 548007ea96 Base пре 4 година
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries пре 3 година
ClientPacketFunctions.cpp 4442e6bc02 Fix #465 and Fix #463 пре 1 година
ClientPacketFunctions.h 4442e6bc02 Fix #465 and Fix #463 пре 1 година
Combat.cpp 36901efacc Fix typo on damage type vs packet result пре 1 година
Combat.h 04498a2490 Player/Target Radius added to distance checks пре 4 година
Entity.cpp 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
Entity.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! пре 2 година
Factions.h 24a1ccf3a2 EQ2Emu Base Updates пре 4 година
GroundSpawn.cpp 56c51b6759 Consolidate use of grid_id and use SetLocation / GetLocation пре 1 година
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes пре 1 година
Languages.cpp 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration пре 1 година
Languages.h 548007ea96 Base пре 4 година
LoginServer.cpp 1922ca362c Removed unused patch server code. пре 1 година
LoginServer.h 1922ca362c Removed unused patch server code. пре 1 година
LuaFunctions.cpp 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
LuaFunctions.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
LuaInterface.cpp 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
LuaInterface.h 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables пре 1 година
MutexHelper.h 548007ea96 Base пре 4 година
MutexList.h 548007ea96 Base пре 4 година
MutexMap.h 548007ea96 Base пре 4 година
MutexVector.h 548007ea96 Base пре 4 година
NPC.cpp 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list пре 1 година
NPC.h f0e3800333 Fix #381 - NPC Spell Enhancements пре 1 година
NPC_AI.cpp 4c5202e216 Pets cannot aggro their master, this addresses charming a pet and being able to sent it to attack, follow you correctly without locking encounter пре 1 година
NPC_AI.h f0e3800333 Fix #381 - NPC Spell Enhancements пре 1 година
Object.cpp 13b1837623 Fix #384 group encounter mob loot пре 1 година
Object.h 548007ea96 Base пре 4 година
Player.cpp 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
Player.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
PlayerGroups.cpp 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates пре 1 година
PlayerGroups.h 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates пре 1 година
Quests.cpp 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates пре 1 година
Quests.h 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates пре 1 година
Sign.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). пре 1 година
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). пре 1 година
Skills.cpp f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet пре 1 година
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support пре 2 година
Spawn.cpp 3ba895b039 Fix #507 - players dont gain hp while dead so revive works correctly at all times, Fix #232, added spell/item bonus type Power Cost Reduction type is 133, float eg 10.0 is 10% out of 100.0 for percentage пре 1 година
Spawn.h 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) пре 1 година
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides пре 2 година
SpellProcess.cpp baff7ced26 Change how SpellProcess grabs the spell targets from the grid to an ID пре 1 година
SpellProcess.h c7358a5fed fix hangup on cure пре 1 година
Spells.cpp 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
Spells.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! пре 3 година
Titles.h 96debb941c Fixed titles, make sure to source in DB update! пре 3 година
Trade.cpp 5b0f52641c Trade check for Player cast пре 1 година
Trade.h 682e023635 Complete Fix #418 item flags пре 1 година
Transmute.cpp 1e2d5f98cf - Completed Fix #279 пре 1 година
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) пре 4 година
Variables.h 548007ea96 Base пре 4 година
VisualStates.h 66505ccea3 RegionScripts, lava/death region support пре 3 година
Widget.cpp 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey пре 1 година
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' пре 3 година
World.cpp 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns пре 1 година
World.h f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet пре 1 година
WorldDatabase.cpp 0c95946f48 Fix #416 allow FOCUS damage type, damage type 14 assigned, example: DamageSpawn(NPC, Spawn, 192, 14, 100, 100) пре 1 година
WorldDatabase.h c359fd96e2 Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127 пре 1 година
WorldTCPConnection.h 548007ea96 Base пре 4 година
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case пре 3 година
classes.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
client.cpp 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
client.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level пре 1 година
makefile 7956735566 c++17 compile required for makefile now пре 1 година
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag пре 1 година
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements пре 1 година
net.h 1922ca362c Removed unused patch server code. пре 1 година
races.cpp 548007ea96 Base пре 4 година
races.h 548007ea96 Base пре 4 година
zoneserver.cpp 8d52f85e2c Enter House button is fixed! No longer intermittently displays as grey пре 1 година
zoneserver.h 8571729d8a Address some issues with dead spawn pointers when calling grid map пре 1 година