Image 4330ef93f6 Additional reduction of mutex locks in zone server processing/spawn processing/etc -- also replaced locks in EQStream to try to avoid additional desyncs há 4 anos atrás
..
Achievements 548007ea96 Base há 4 anos atrás
AltAdvancement 548007ea96 Base há 4 anos atrás
Bots 04498a2490 Player/Target Radius added to distance checks há 4 anos atrás
Chat 548007ea96 Base há 4 anos atrás
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process há 4 anos atrás
Commands 3ef309619f AFK Visual for players now works for newer clients (1188+) há 4 anos atrás
Guilds 548007ea96 Base há 4 anos atrás
HeroicOp 548007ea96 Base há 4 anos atrás
Housing 548007ea96 Base há 4 anos atrás
IRC 548007ea96 Base há 4 anos atrás
Items 07f9f741b5 Loot Chests and other specified objects will show interactive hand icon há 4 anos atrás
Patch 548007ea96 Base há 4 anos atrás
RaceTypes 548007ea96 Base há 4 anos atrás
Recipes 548007ea96 Base há 4 anos atrás
Rules 29a98cfcb5 Rules Global Expansion Flag há 4 anos atrás
Tradeskills 548007ea96 Base há 4 anos atrás
Traits 548007ea96 Base há 4 anos atrás
Zone 4330ef93f6 Additional reduction of mutex locks in zone server processing/spawn processing/etc -- also replaced locks in EQStream to try to avoid additional desyncs há 4 anos atrás
Appearances.h 548007ea96 Base há 4 anos atrás
ClientPacketFunctions.cpp b19fd5f36f Adds char properties and fixes looting alive npcs há 4 anos atrás
ClientPacketFunctions.h b19fd5f36f Adds char properties and fixes looting alive npcs há 4 anos atrás
Combat.cpp 49a0072218 Better logging for 'proc' function not triggering right so we know which spell há 4 anos atrás
Combat.h 04498a2490 Player/Target Radius added to distance checks há 4 anos atrás
Entity.cpp a79b48aeb4 Restored mob movement command mutex to avoid crashes há 4 anos atrás
Entity.h a79b48aeb4 Restored mob movement command mutex to avoid crashes há 4 anos atrás
Factions.cpp 548007ea96 Base há 4 anos atrás
Factions.h 24a1ccf3a2 EQ2Emu Base Updates há 4 anos atrás
GroundSpawn.cpp 548007ea96 Base há 4 anos atrás
GroundSpawn.h 5a8ffc3385 Groundspawn adhere to ground (lol) há 4 anos atrás
Languages.cpp 548007ea96 Base há 4 anos atrás
Languages.h 548007ea96 Base há 4 anos atrás
LoginServer.cpp 6676f66184 LoginServer.ini reading updated há 4 anos atrás
LoginServer.h 548007ea96 Base há 4 anos atrás
LuaFunctions.cpp 25d9c9d93f potential crash fix há 4 anos atrás
LuaFunctions.h cbcac95674 Added Spawn Proximity code há 4 anos atrás
LuaInterface.cpp cbcac95674 Added Spawn Proximity code há 4 anos atrás
LuaInterface.h 5dfafe4464 Linux fixes há 4 anos atrás
MutexHelper.h 548007ea96 Base há 4 anos atrás
MutexList.h 548007ea96 Base há 4 anos atrás
MutexMap.h 548007ea96 Base há 4 anos atrás
MutexVector.h 548007ea96 Base há 4 anos atrás
NPC.cpp 3694cd44a7 IsFlying command for Spawn to track if the mob should defy normal floor sticking há 4 anos atrás
NPC.h a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC há 4 anos atrás
NPC_AI.cpp 423163d30c Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" há 4 anos atrás
NPC_AI.h 22dc084991 Tracking of player character ids for loot in encounters há 4 anos atrás
Object.cpp 548007ea96 Base há 4 anos atrás
Object.h 548007ea96 Base há 4 anos atrás
Player.cpp 423163d30c Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" há 4 anos atrás
Player.h 9574459e57 Spawn struct fixes / logging há 4 anos atrás
PlayerGroups.cpp 24a1ccf3a2 EQ2Emu Base Updates há 4 anos atrás
PlayerGroups.h 548007ea96 Base há 4 anos atrás
Quests.cpp 548007ea96 Base há 4 anos atrás
Quests.h 548007ea96 Base há 4 anos atrás
Sign.cpp 548007ea96 Base há 4 anos atrás
Sign.h 548007ea96 Base há 4 anos atrás
Skills.cpp d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation há 4 anos atrás
Skills.h bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap há 4 anos atrás
Spawn.cpp 48b973454c Fixed the proximities changes há 4 anos atrás
Spawn.h 5bd0deb900 avoid unnecessary processing for spawns that don't have spawn proximities (cpu improvement) há 4 anos atrás
SpawnLists.h 548007ea96 Base há 4 anos atrás
SpellProcess.cpp 569f9e8df2 Deadlock fix for SpellProcess há 4 anos atrás
SpellProcess.h 9c71a0ebe0 PVP AE Player Group support há 4 anos atrás
Spells.cpp 548007ea96 Base há 4 anos atrás
Spells.h 548007ea96 Base há 4 anos atrás
Titles.cpp 548007ea96 Base há 4 anos atrás
Titles.h 548007ea96 Base há 4 anos atrás
Trade.cpp 548007ea96 Base há 4 anos atrás
Trade.h 548007ea96 Base há 4 anos atrás
Transmute.cpp b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) há 4 anos atrás
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) há 4 anos atrás
Variables.h 548007ea96 Base há 4 anos atrás
VisualStates.h 548007ea96 Base há 4 anos atrás
Widget.cpp 6eeaee134c fix doors not opening há 4 anos atrás
Widget.h 3c0b5abeb5 Update Widget.h há 4 anos atrás
World.cpp 7f24a9e0d9 Limit bug reports on spell range being 0 to a single report per startup of world há 4 anos atrás
World.h 7f24a9e0d9 Limit bug reports on spell range being 0 to a single report per startup of world há 4 anos atrás
WorldDatabase.cpp ae51e035fe Database updates for spawn db pulls to get expansion_flag há 4 anos atrás
WorldDatabase.h ae51e035fe Database updates for spawn db pulls to get expansion_flag há 4 anos atrás
WorldTCPConnection.h 548007ea96 Base há 4 anos atrás
classes.cpp 548007ea96 Base há 4 anos atrás
classes.h 548007ea96 Base há 4 anos atrás
client.cpp d2882be847 If Merchant or Mender have a secondary command id of hail (9, 1262,1265,1267) then automatically hail npc/spawn há 4 anos atrás
client.h d2882be847 If Merchant or Mender have a secondary command id of hail (9, 1262,1265,1267) then automatically hail npc/spawn há 4 anos atrás
makefile 91c4ff20bd makefile updates for nix support há 4 anos atrás
makefile.a64 d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation há 4 anos atrás
net.cpp 423163d30c Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" há 4 anos atrás
net.h 548007ea96 Base há 4 anos atrás
races.cpp 548007ea96 Base há 4 anos atrás
races.h 548007ea96 Base há 4 anos atrás
zoneserver.cpp 4330ef93f6 Additional reduction of mutex locks in zone server processing/spawn processing/etc -- also replaced locks in EQStream to try to avoid additional desyncs há 4 anos atrás
zoneserver.h cbcac95674 Added Spawn Proximity code há 4 anos atrás