Historique des commits

Auteur SHA1 Message Date
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level il y a 1 an
  Emagi 6f21dcd29d Avoid crash on calling AddSpellBonus via lua functions without a spell, also protection on bonuses to not require one il y a 1 an
  Emagi c200dc63f7 Fix vision to be a int32 as it is in the char info structure il y a 1 an
  Emagi a32ffa1c81 Fix #491 GetEquippedItemBySlot can be used by entities, not just players il y a 1 an
  Emagi 269cb74202 Fix SetMaxHP crashing if spawn ptr is invalid il y a 1 an
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support il y a 1 an
  Emagi c2068993ea Fix #320 persist pet name cross zone il y a 1 an
  Emagi 8b2549d178 Fixed pets spawn script to not inherit other spawns il y a 1 an
  Devn00b 6dd2e6680a Fix for issue #476. Lua forced language change on learning new languages. il y a 1 an
  Emagi 3dcf790bff Fix #487 il y a 1 an
  Emagi 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables il y a 1 an
  Emagi f57a91d0cb protection for lua user data inner data being deleted, protection around conversation options il y a 1 an
  Emagi 43e5311f61 lua function updates and fixes il y a 1 an
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements il y a 1 an
  Emagi 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov il y a 1 an
  Emagi db123c93e9 - Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge) il y a 1 an
  Emagi a4f370f438 Force delete of item when unequipslot specifies so il y a 1 an
  Emagi f55968cd97 force item delete on unequip il y a 1 an
  Emagi 0a3d4dbf4c remove unneeded log il y a 1 an
  Emagi 2f3847abb0 Fix LUA UnequipItem so that UnequipSlot(Player, slot) removes item and deletes, UnequipSlot(Player, slot, true) will not delete, but put in free inv slot, usually first bag for now il y a 1 an
  Emagi dc571783e7 Fix UnequipSlot not properly handling third field which is no_delete_item il y a 1 an
  Emagi c85c3e0d25 Added LUA Function DamageEquippedItems(Spawn, damage_percent_amount) il y a 1 an
  Emagi 4442e6bc02 Fix #465 and Fix #463 il y a 1 an
  Emagi dc8b469de3 - Strength damage now applicable to both low and high damage il y a 1 an
  Emagi 4b12989de2 Maybe, why not? il y a 1 an
  Emagi 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration il y a 1 an
  Emagi 0e00165195 - Fix #453 PlayFlavor re-design il y a 1 an
  Emagi 966ada0771 Fix #306 - added language support for player chat. Additional log cleanup of unnecessary messages. il y a 1 an
  Emagi f52276b263 Fix #450 can restrict SpellDamage by race id and type il y a 1 an
  Emagi d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). il y a 1 an