提交歷史

作者 SHA1 備註 提交日期
  Emagi 7b023ec019 - Fix #314 Encounter states, locked, overmatched and broken now supported up to group level (raids and functionality to them will be done in a later milestone). This also entails all the functionality within, npcs go gray when in an encounter or yelled, you cant heal or damage a player or npc in an encounter. 1 年之前
  Emagi ed35cb6516 Additional protections for GetZone not being set on spell->caster within LUA function usage 1 年之前
  Emagi f5fe7737d5 temporarily removed CanReceiveQuest check in OfferQuest to see if it adddresses an issue with the content server 1 年之前
  Emagi b1c08ef4ad Fix Attack limited to just player targets 1 年之前
  Emagi 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms 1 年之前
  Emagi 957fa27b5c Pets and bots now properly update their damage upon levelling with their owner 1 年之前
  Emagi 12f7170625 Fix GetOwner pointer from causing potential crashes 1 年之前
  Emagi 7a2d357e16 Fix crash on setting pet stats after summon, owner was not set, fixed pets not surviving camp and popping back into game, added prespawn script to SummonPet 1 年之前
  Emagi 658658e1a6 - Fixed popping non-existent items from overflow causing a crash 1 年之前
  Emagi 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 年之前
  Emagi 6f21dcd29d Avoid crash on calling AddSpellBonus via lua functions without a spell, also protection on bonuses to not require one 1 年之前
  Emagi c200dc63f7 Fix vision to be a int32 as it is in the char info structure 1 年之前
  Emagi a32ffa1c81 Fix #491 GetEquippedItemBySlot can be used by entities, not just players 1 年之前
  Emagi 269cb74202 Fix SetMaxHP crashing if spawn ptr is invalid 1 年之前
  Emagi cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 年之前
  Emagi c2068993ea Fix #320 persist pet name cross zone 1 年之前
  Emagi 8b2549d178 Fixed pets spawn script to not inherit other spawns 1 年之前
  Devn00b 6dd2e6680a Fix for issue #476. Lua forced language change on learning new languages. 1 年之前
  Emagi 3dcf790bff Fix #487 1 年之前
  Emagi 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 1 年之前
  Emagi f57a91d0cb protection for lua user data inner data being deleted, protection around conversation options 1 年之前
  Emagi 43e5311f61 lua function updates and fixes 1 年之前
  Emagi f0e3800333 Fix #381 - NPC Spell Enhancements 1 年之前
  Emagi 7c0c5d537e Fix #262 added /gm sight [on|off] with target to follow pov of spawn, LUA implemented SetPlayerPOVGhost(Player, Target_Spawn) if target_spawn is nil it will disable the ghost pov 1 年之前
  Emagi db123c93e9 - Work in Progress: Widget ID support added to RegionScripts, test zone is tutorial_island02 (queens colony, overlord outpost, isle of refuge) 1 年之前
  Emagi a4f370f438 Force delete of item when unequipslot specifies so 1 年之前
  Emagi f55968cd97 force item delete on unequip 1 年之前
  Emagi 0a3d4dbf4c remove unneeded log 1 年之前
  Emagi 2f3847abb0 Fix LUA UnequipItem so that UnequipSlot(Player, slot) removes item and deletes, UnequipSlot(Player, slot, true) will not delete, but put in free inv slot, usually first bag for now 1 年之前
  Emagi dc571783e7 Fix UnequipSlot not properly handling third field which is no_delete_item 1 年之前