Emagi 6b1831d3ec Fix comments in rules file il y a 10 mois
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Achievements 548007ea96 Base il y a 4 ans
AltAdvancement e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). il y a 11 mois
Bots d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. il y a 11 mois
Chat 742f91c50f Removed IRC system. It was no longer used. il y a 2 ans
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process il y a 4 ans
Commands 427964b7a0 Functionality: il y a 10 mois
Guilds d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. il y a 11 mois
HeroicOp 955f90a55d - SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based il y a 1 an
Housing ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options il y a 1 an
Items 40d1e47c8f Ok classic 283 players, this is for you since you found a corner case crash il y a 10 mois
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page il y a 2 ans
Recipes f720513876 DoF Recipe/Tradeskill Stage 1 of 2 for Issue #532 il y a 1 an
Rules 6b1831d3ec Fix comments in rules file il y a 10 mois
Tradeskills 14a74a1f45 - Fix #542 - DoF will now properly roll/pitch spawns/objects as expected il y a 1 an
Traits 744ffb46d0 ghost map stability venture 3 il y a 3 ans
Zone 427964b7a0 Functionality: il y a 10 mois
Appearances.h 548007ea96 Base il y a 4 ans
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries il y a 3 ans
ClientPacketFunctions.cpp 4d4873d674 - Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully. il y a 1 an
ClientPacketFunctions.h 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) il y a 1 an
Combat.cpp 72a43fdbb4 OK FrostfangSea and some other huge exceptions for NPCs, restrict the attackable flag to bot, client and their pets il y a 11 mois
Combat.h 04498a2490 Player/Target Radius added to distance checks il y a 4 ans
Entity.cpp 427964b7a0 Functionality: il y a 10 mois
Entity.h 427964b7a0 Functionality: il y a 10 mois
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! il y a 2 ans
Factions.h 24a1ccf3a2 EQ2Emu Base Updates il y a 4 ans
GroundSpawn.cpp 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display il y a 1 an
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes il y a 2 ans
Languages.cpp 427964b7a0 Functionality: il y a 10 mois
Languages.h 427964b7a0 Functionality: il y a 10 mois
LoginServer.cpp 7324c9a462 - Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color. il y a 1 an
LoginServer.h 1922ca362c Removed unused patch server code. il y a 2 ans
LuaFunctions.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. il y a 11 mois
LuaFunctions.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported il y a 1 an
LuaInterface.cpp 427964b7a0 Functionality: il y a 10 mois
LuaInterface.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported il y a 1 an
MutexHelper.h 548007ea96 Base il y a 4 ans
MutexList.h 548007ea96 Base il y a 4 ans
MutexMap.h 548007ea96 Base il y a 4 ans
MutexVector.h 548007ea96 Base il y a 4 ans
NPC.cpp 427964b7a0 Functionality: il y a 10 mois
NPC.h a74469795d - Manipulate the game world! Remove widgets! il y a 1 an
NPC_AI.cpp 427964b7a0 Functionality: il y a 10 mois
NPC_AI.h 427964b7a0 Functionality: il y a 10 mois
Object.cpp 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display il y a 1 an
Object.h 548007ea96 Base il y a 4 ans
Player.cpp 427964b7a0 Functionality: il y a 10 mois
Player.h e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). il y a 11 mois
PlayerGroups.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. il y a 11 mois
PlayerGroups.h 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates il y a 1 an
Quests.cpp 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms il y a 1 an
Quests.h 2b1948da49 File missing from last night update il y a 1 an
Sign.cpp 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported il y a 1 an
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). il y a 2 ans
Skills.cpp b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table il y a 1 an
Skills.h b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table il y a 1 an
Spawn.cpp 427964b7a0 Functionality: il y a 10 mois
Spawn.h 427964b7a0 Functionality: il y a 10 mois
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides il y a 2 ans
SpellProcess.cpp 427964b7a0 Functionality: il y a 10 mois
SpellProcess.h 427964b7a0 Functionality: il y a 10 mois
Spells.cpp 8af42886a0 inherit orig cast time il y a 11 mois
Spells.h 8484c78ca2 Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs il y a 11 mois
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! il y a 3 ans
Titles.h 96debb941c Fixed titles, make sure to source in DB update! il y a 3 ans
Trade.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. il y a 11 mois
Trade.h 682e023635 Complete Fix #418 item flags il y a 2 ans
Transmute.cpp 1e2d5f98cf - Completed Fix #279 il y a 2 ans
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) il y a 4 ans
Variables.h 548007ea96 Base il y a 4 ans
VisualStates.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported il y a 1 an
Widget.cpp ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options il y a 1 an
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' il y a 3 ans
World.cpp 427964b7a0 Functionality: il y a 10 mois
World.h ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options il y a 1 an
WorldDatabase.cpp e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). il y a 11 mois
WorldDatabase.h 1ea4536d05 First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking. il y a 1 an
WorldTCPConnection.h 548007ea96 Base il y a 4 ans
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case il y a 3 ans
classes.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level il y a 1 an
client.cpp 427964b7a0 Functionality: il y a 10 mois
client.h 427964b7a0 Functionality: il y a 10 mois
makefile 7956735566 c++17 compile required for makefile now il y a 2 ans
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag il y a 2 ans
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements il y a 2 ans
net.h 1922ca362c Removed unused patch server code. il y a 2 ans
races.cpp 548007ea96 Base il y a 4 ans
races.h 548007ea96 Base il y a 4 ans
zoneserver.cpp 427964b7a0 Functionality: il y a 10 mois
zoneserver.h d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. il y a 11 mois