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Emagi 6b1831d3ec Fix comments in rules file 10 mesiacov pred
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Achievements 548007ea96 Base 4 rokov pred
AltAdvancement e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). 11 mesiacov pred
Bots d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 11 mesiacov pred
Chat 742f91c50f Removed IRC system. It was no longer used. 2 rokov pred
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 rokov pred
Commands 427964b7a0 Functionality: 10 mesiacov pred
Guilds d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 11 mesiacov pred
HeroicOp 955f90a55d - SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based 1 rok pred
Housing ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 1 rok pred
Items 40d1e47c8f Ok classic 283 players, this is for you since you found a corner case crash 10 mesiacov pred
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page 2 rokov pred
Recipes f720513876 DoF Recipe/Tradeskill Stage 1 of 2 for Issue #532 1 rok pred
Rules 6b1831d3ec Fix comments in rules file 10 mesiacov pred
Tradeskills 14a74a1f45 - Fix #542 - DoF will now properly roll/pitch spawns/objects as expected 1 rok pred
Traits 744ffb46d0 ghost map stability venture 3 3 rokov pred
Zone 427964b7a0 Functionality: 10 mesiacov pred
Appearances.h 548007ea96 Base 4 rokov pred
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries 3 rokov pred
ClientPacketFunctions.cpp 4d4873d674 - Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully. 1 rok pred
ClientPacketFunctions.h 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) 1 rok pred
Combat.cpp 72a43fdbb4 OK FrostfangSea and some other huge exceptions for NPCs, restrict the attackable flag to bot, client and their pets 11 mesiacov pred
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 rokov pred
Entity.cpp 427964b7a0 Functionality: 10 mesiacov pred
Entity.h 427964b7a0 Functionality: 10 mesiacov pred
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! 2 rokov pred
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 rokov pred
GroundSpawn.cpp 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 1 rok pred
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 rokov pred
Languages.cpp 427964b7a0 Functionality: 10 mesiacov pred
Languages.h 427964b7a0 Functionality: 10 mesiacov pred
LoginServer.cpp 7324c9a462 - Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color. 1 rok pred
LoginServer.h 1922ca362c Removed unused patch server code. 2 rokov pred
LuaFunctions.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 11 mesiacov pred
LuaFunctions.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 rok pred
LuaInterface.cpp 427964b7a0 Functionality: 10 mesiacov pred
LuaInterface.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 rok pred
MutexHelper.h 548007ea96 Base 4 rokov pred
MutexList.h 548007ea96 Base 4 rokov pred
MutexMap.h 548007ea96 Base 4 rokov pred
MutexVector.h 548007ea96 Base 4 rokov pred
NPC.cpp 427964b7a0 Functionality: 10 mesiacov pred
NPC.h a74469795d - Manipulate the game world! Remove widgets! 1 rok pred
NPC_AI.cpp 427964b7a0 Functionality: 10 mesiacov pred
NPC_AI.h 427964b7a0 Functionality: 10 mesiacov pred
Object.cpp 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 1 rok pred
Object.h 548007ea96 Base 4 rokov pred
Player.cpp 427964b7a0 Functionality: 10 mesiacov pred
Player.h e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). 11 mesiacov pred
PlayerGroups.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 11 mesiacov pred
PlayerGroups.h 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates 1 rok pred
Quests.cpp 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms 1 rok pred
Quests.h 2b1948da49 File missing from last night update 1 rok pred
Sign.cpp 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 rok pred
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 rokov pred
Skills.cpp b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table 1 rok pred
Skills.h b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table 1 rok pred
Spawn.cpp 427964b7a0 Functionality: 10 mesiacov pred
Spawn.h 427964b7a0 Functionality: 10 mesiacov pred
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides 2 rokov pred
SpellProcess.cpp 427964b7a0 Functionality: 10 mesiacov pred
SpellProcess.h 427964b7a0 Functionality: 10 mesiacov pred
Spells.cpp 8af42886a0 inherit orig cast time 11 mesiacov pred
Spells.h 8484c78ca2 Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs 11 mesiacov pred
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! 3 rokov pred
Titles.h 96debb941c Fixed titles, make sure to source in DB update! 3 rokov pred
Trade.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 11 mesiacov pred
Trade.h 682e023635 Complete Fix #418 item flags 2 rokov pred
Transmute.cpp 1e2d5f98cf - Completed Fix #279 2 rokov pred
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 rokov pred
Variables.h 548007ea96 Base 4 rokov pred
VisualStates.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 rok pred
Widget.cpp ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 1 rok pred
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' 3 rokov pred
World.cpp 427964b7a0 Functionality: 10 mesiacov pred
World.h ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 1 rok pred
WorldDatabase.cpp e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). 11 mesiacov pred
WorldDatabase.h 1ea4536d05 First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking. 1 rok pred
WorldTCPConnection.h 548007ea96 Base 4 rokov pred
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case 3 rokov pred
classes.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 rok pred
client.cpp 427964b7a0 Functionality: 10 mesiacov pred
client.h 427964b7a0 Functionality: 10 mesiacov pred
makefile 7956735566 c++17 compile required for makefile now 2 rokov pred
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag 2 rokov pred
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 2 rokov pred
net.h 1922ca362c Removed unused patch server code. 2 rokov pred
races.cpp 548007ea96 Base 4 rokov pred
races.h 548007ea96 Base 4 rokov pred
zoneserver.cpp 427964b7a0 Functionality: 10 mesiacov pred
zoneserver.h d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 11 mesiacov pred