Emagi 6b1831d3ec Fix comments in rules file 10 月之前
..
Achievements 548007ea96 Base 4 年之前
AltAdvancement e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). 11 月之前
Bots d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 11 月之前
Chat 742f91c50f Removed IRC system. It was no longer used. 2 年之前
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 年之前
Commands 427964b7a0 Functionality: 10 月之前
Guilds d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 11 月之前
HeroicOp 955f90a55d - SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based 1 年之前
Housing ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 1 年之前
Items 40d1e47c8f Ok classic 283 players, this is for you since you found a corner case crash 10 月之前
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page 2 年之前
Recipes f720513876 DoF Recipe/Tradeskill Stage 1 of 2 for Issue #532 1 年之前
Rules 6b1831d3ec Fix comments in rules file 10 月之前
Tradeskills 14a74a1f45 - Fix #542 - DoF will now properly roll/pitch spawns/objects as expected 1 年之前
Traits 744ffb46d0 ghost map stability venture 3 3 年之前
Zone 427964b7a0 Functionality: 10 月之前
Appearances.h 548007ea96 Base 4 年之前
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries 3 年之前
ClientPacketFunctions.cpp 4d4873d674 - Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully. 1 年之前
ClientPacketFunctions.h 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) 1 年之前
Combat.cpp 72a43fdbb4 OK FrostfangSea and some other huge exceptions for NPCs, restrict the attackable flag to bot, client and their pets 11 月之前
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 年之前
Entity.cpp 427964b7a0 Functionality: 10 月之前
Entity.h 427964b7a0 Functionality: 10 月之前
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! 2 年之前
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 年之前
GroundSpawn.cpp 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 1 年之前
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 年之前
Languages.cpp 427964b7a0 Functionality: 10 月之前
Languages.h 427964b7a0 Functionality: 10 月之前
LoginServer.cpp 7324c9a462 - Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color. 1 年之前
LoginServer.h 1922ca362c Removed unused patch server code. 2 年之前
LuaFunctions.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 11 月之前
LuaFunctions.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 年之前
LuaInterface.cpp 427964b7a0 Functionality: 10 月之前
LuaInterface.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 年之前
MutexHelper.h 548007ea96 Base 4 年之前
MutexList.h 548007ea96 Base 4 年之前
MutexMap.h 548007ea96 Base 4 年之前
MutexVector.h 548007ea96 Base 4 年之前
NPC.cpp 427964b7a0 Functionality: 10 月之前
NPC.h a74469795d - Manipulate the game world! Remove widgets! 1 年之前
NPC_AI.cpp 427964b7a0 Functionality: 10 月之前
NPC_AI.h 427964b7a0 Functionality: 10 月之前
Object.cpp 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 1 年之前
Object.h 548007ea96 Base 4 年之前
Player.cpp 427964b7a0 Functionality: 10 月之前
Player.h e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). 11 月之前
PlayerGroups.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 11 月之前
PlayerGroups.h 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates 1 年之前
Quests.cpp 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms 1 年之前
Quests.h 2b1948da49 File missing from last night update 1 年之前
Sign.cpp 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 年之前
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 年之前
Skills.cpp b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table 1 年之前
Skills.h b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table 1 年之前
Spawn.cpp 427964b7a0 Functionality: 10 月之前
Spawn.h 427964b7a0 Functionality: 10 月之前
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides 2 年之前
SpellProcess.cpp 427964b7a0 Functionality: 10 月之前
SpellProcess.h 427964b7a0 Functionality: 10 月之前
Spells.cpp 8af42886a0 inherit orig cast time 11 月之前
Spells.h 8484c78ca2 Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs 11 月之前
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! 3 年之前
Titles.h 96debb941c Fixed titles, make sure to source in DB update! 3 年之前
Trade.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 11 月之前
Trade.h 682e023635 Complete Fix #418 item flags 2 年之前
Transmute.cpp 1e2d5f98cf - Completed Fix #279 2 年之前
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 年之前
Variables.h 548007ea96 Base 4 年之前
VisualStates.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 1 年之前
Widget.cpp ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 1 年之前
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' 3 年之前
World.cpp 427964b7a0 Functionality: 10 月之前
World.h ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 1 年之前
WorldDatabase.cpp e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). 11 月之前
WorldDatabase.h 1ea4536d05 First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking. 1 年之前
WorldTCPConnection.h 548007ea96 Base 4 年之前
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case 3 年之前
classes.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 年之前
client.cpp 427964b7a0 Functionality: 10 月之前
client.h 427964b7a0 Functionality: 10 月之前
makefile 7956735566 c++17 compile required for makefile now 2 年之前
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag 2 年之前
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 2 年之前
net.h 1922ca362c Removed unused patch server code. 2 年之前
races.cpp 548007ea96 Base 4 年之前
races.h 548007ea96 Base 4 年之前
zoneserver.cpp 427964b7a0 Functionality: 10 月之前
zoneserver.h d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 11 月之前