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Achievements
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548007ea96
Base
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4 anni fa |
AltAdvancement
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 mesi fa |
Bots
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 mesi fa |
Chat
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742f91c50f
Removed IRC system. It was no longer used.
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2 anni fa |
Collections
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cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
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4 anni fa |
Commands
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427964b7a0
Functionality:
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10 mesi fa |
Guilds
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 mesi fa |
HeroicOp
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955f90a55d
- SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based
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1 anno fa |
Housing
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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1 anno fa |
Items
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40d1e47c8f
Ok classic 283 players, this is for you since you found a corner case crash
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10 mesi fa |
RaceTypes
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8a6753febb
In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page
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2 anni fa |
Recipes
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f720513876
DoF Recipe/Tradeskill Stage 1 of 2 for Issue #532
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1 anno fa |
Rules
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6b1831d3ec
Fix comments in rules file
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10 mesi fa |
Tradeskills
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14a74a1f45
- Fix #542 - DoF will now properly roll/pitch spawns/objects as expected
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1 anno fa |
Traits
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744ffb46d0
ghost map stability venture 3
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3 anni fa |
Zone
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427964b7a0
Functionality:
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10 mesi fa |
Appearances.h
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548007ea96
Base
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4 anni fa |
CMakeLists.txt
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d4b59319ce
Techwizz: Fix CMake to include boost libraries
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3 anni fa |
ClientPacketFunctions.cpp
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4d4873d674
- Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully.
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1 anno fa |
ClientPacketFunctions.h
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5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
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1 anno fa |
Combat.cpp
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72a43fdbb4
OK FrostfangSea and some other huge exceptions for NPCs, restrict the attackable flag to bot, client and their pets
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11 mesi fa |
Combat.h
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04498a2490
Player/Target Radius added to distance checks
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4 anni fa |
Entity.cpp
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427964b7a0
Functionality:
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10 mesi fa |
Entity.h
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427964b7a0
Functionality:
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10 mesi fa |
Factions.cpp
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009705f75c
Whoops not sure why that Player.H was there! Really!
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2 anni fa |
Factions.h
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24a1ccf3a2
EQ2Emu Base Updates
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4 anni fa |
GroundSpawn.cpp
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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1 anno fa |
GroundSpawn.h
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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2 anni fa |
Languages.cpp
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427964b7a0
Functionality:
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10 mesi fa |
Languages.h
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427964b7a0
Functionality:
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10 mesi fa |
LoginServer.cpp
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7324c9a462
- Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color.
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1 anno fa |
LoginServer.h
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1922ca362c
Removed unused patch server code.
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2 anni fa |
LuaFunctions.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 mesi fa |
LuaFunctions.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 anno fa |
LuaInterface.cpp
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427964b7a0
Functionality:
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10 mesi fa |
LuaInterface.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 anno fa |
MutexHelper.h
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548007ea96
Base
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4 anni fa |
MutexList.h
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548007ea96
Base
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4 anni fa |
MutexMap.h
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548007ea96
Base
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4 anni fa |
MutexVector.h
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548007ea96
Base
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4 anni fa |
NPC.cpp
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427964b7a0
Functionality:
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10 mesi fa |
NPC.h
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a74469795d
- Manipulate the game world! Remove widgets!
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1 anno fa |
NPC_AI.cpp
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427964b7a0
Functionality:
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10 mesi fa |
NPC_AI.h
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427964b7a0
Functionality:
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10 mesi fa |
Object.cpp
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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1 anno fa |
Object.h
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548007ea96
Base
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4 anni fa |
Player.cpp
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427964b7a0
Functionality:
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10 mesi fa |
Player.h
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 mesi fa |
PlayerGroups.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 mesi fa |
PlayerGroups.h
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3ee4e5e105
Fix #304 - quest sharing and delete restrictions, check DB sql for required updates
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1 anno fa |
Quests.cpp
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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1 anno fa |
Quests.h
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2b1948da49
File missing from last night update
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1 anno fa |
Sign.cpp
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 anno fa |
Sign.h
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d3819ec135
- Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player).
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2 anni fa |
Skills.cpp
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b924495ba3
Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table
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1 anno fa |
Skills.h
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b924495ba3
Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table
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1 anno fa |
Spawn.cpp
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427964b7a0
Functionality:
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10 mesi fa |
Spawn.h
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427964b7a0
Functionality:
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10 mesi fa |
SpawnLists.h
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f52e5f59db
Further expanded spawn_location_placement stat overrides
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2 anni fa |
SpellProcess.cpp
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427964b7a0
Functionality:
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10 mesi fa |
SpellProcess.h
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427964b7a0
Functionality:
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10 mesi fa |
Spells.cpp
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8af42886a0
inherit orig cast time
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11 mesi fa |
Spells.h
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8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
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11 mesi fa |
Titles.cpp
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96debb941c
Fixed titles, make sure to source in DB update!
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3 anni fa |
Titles.h
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96debb941c
Fixed titles, make sure to source in DB update!
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3 anni fa |
Trade.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 mesi fa |
Trade.h
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682e023635
Complete Fix #418 item flags
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2 anni fa |
Transmute.cpp
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1e2d5f98cf
- Completed Fix #279
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2 anni fa |
Transmute.h
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b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
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4 anni fa |
Variables.h
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548007ea96
Base
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4 anni fa |
VisualStates.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 anno fa |
Widget.cpp
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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1 anno fa |
Widget.h
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567117054d
LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door'
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3 anni fa |
World.cpp
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427964b7a0
Functionality:
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10 mesi fa |
World.h
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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1 anno fa |
WorldDatabase.cpp
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 mesi fa |
WorldDatabase.h
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1ea4536d05
First revision for marking signs. Issue #403. TODO: Refresh after marking, and timed remarking.
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1 anno fa |
WorldTCPConnection.h
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548007ea96
Base
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4 anni fa |
classes.cpp
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0cb26e084d
Fixed the camel case function for classes to upper case the first character AFTER setting to lower case
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3 anni fa |
classes.h
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 anno fa |
client.cpp
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427964b7a0
Functionality:
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10 mesi fa |
client.h
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427964b7a0
Functionality:
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10 mesi fa |
makefile
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7956735566
c++17 compile required for makefile now
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2 anni fa |
makefile.a64
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b489814c9f
makefile.a64 set to c++17 compile flag
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2 anni fa |
net.cpp
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f0e3800333
Fix #381 - NPC Spell Enhancements
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2 anni fa |
net.h
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1922ca362c
Removed unused patch server code.
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2 anni fa |
races.cpp
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548007ea96
Base
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4 anni fa |
races.h
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548007ea96
Base
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4 anni fa |
zoneserver.cpp
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427964b7a0
Functionality:
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10 mesi fa |
zoneserver.h
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 mesi fa |